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Forum: Lua 01-19-2013, 08:15 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Ok I'd like to request a lua if anyone is willing...

Ok I'd like to request a lua if anyone is willing to help. It may be a little bit hefty. It comes down to three main things.

It's going to be a DM map with multiple arenas. So I'd like a lua that...
Forum: Lua 09-07-2012, 06:50 PM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Yeah it would. What I'm trying to do though is...

Yeah it would. What I'm trying to do though is basicly make an mge mod map for FF. If you're unfamiliar, it's like mulch, but with terrain to jump around on. It's kind of half about dm half about...
Forum: Lua 09-07-2012, 12:14 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
I'm talking about how the medic buffs you up to,...

I'm talking about how the medic buffs you up to, what is it, 125%? And then it slowly diminishes.
Forum: Lua 09-06-2012, 09:37 PM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Would it be possible for a lua to spawn a player...

Would it be possible for a lua to spawn a player with a diminishing buff that you usually get from the medic. And then when ever you get a kill, reload your clips and resup you to that buff?
Forum: Lua 08-20-2012, 07:20 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Yes sir that worked. Thank you very much squeek.

Yes sir that worked. Thank you very much squeek.
Forum: Lua 08-20-2012, 06:39 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
--------------------------------------------------...

-----------------------------------------------------------------------------
-- set class limits
-----------------------------------------------------------------------------
function startup()...
Forum: Lua 08-20-2012, 05:44 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
I got it all working except the clip refill. It...

I got it all working except the clip refill. It says:

Attempted to create unknown entity type func_regenerate!
Can't init func_regenerate

The damage script works though.
Forum: Lua 08-20-2012, 04:50 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
IncludeScript("base_teamplay"); ...

IncludeScript("base_teamplay");

SetPlayerLimit(Team.kBlue, 0)
SetPlayerLimit(Team.kRed, 0)
SetPlayerLimit(Team.kYellow, -1)
SetPlayerLimit(Team.kGreen, -1)
resupply_settings = {...
Forum: Lua 08-20-2012, 12:44 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Ok, thanks guys, I should be able to get it from...

Ok, thanks guys, I should be able to get it from here.
Forum: Lua 08-19-2012, 10:50 PM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Really, other than what I requested I only need...

Really, other than what I requested I only need people to spawn. I have a entity player info start, do i need to change it to info ff team spawn? Also if I use a lua is it going to overide any of the...
Forum: Lua 08-19-2012, 08:00 PM
Replies: 112
Views: 41,778
Posted By FDA_Approved
Thank you squeek. But I have no idea what else is...

Thank you squeek. But I have no idea what else is supposed to go into the lua. I've tried picking apart other luas, but no go. Also I can't figure out how to save a file as lua. If I try renaming it...
Forum: Lua 08-19-2012, 05:09 AM
Replies: 112
Views: 41,778
Posted By FDA_Approved
I just finished texturing up a jump map. I have...

I just finished texturing up a jump map. I have no clue how any of this lua stuff works, but what I want to achieve is a constant clip refill, and no damage from weapons, if that's at all possible.
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