Forum: Lua
01-19-2013, 08:15 AM
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Replies: 112
Views: 41,778
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Forum: Lua
09-07-2012, 06:50 PM
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Replies: 112
Views: 41,778
Yeah it would. What I'm trying to do though is...
Yeah it would. What I'm trying to do though is basicly make an mge mod map for FF. If you're unfamiliar, it's like mulch, but with terrain to jump around on. It's kind of half about dm half about...
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Forum: Lua
09-07-2012, 12:14 AM
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Replies: 112
Views: 41,778
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Forum: Lua
09-06-2012, 09:37 PM
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Replies: 112
Views: 41,778
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Forum: Lua
08-20-2012, 07:20 AM
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Replies: 112
Views: 41,778
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Forum: Lua
08-20-2012, 06:39 AM
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Replies: 112
Views: 41,778
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Forum: Lua
08-20-2012, 05:44 AM
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Replies: 112
Views: 41,778
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Forum: Lua
08-20-2012, 04:50 AM
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Replies: 112
Views: 41,778
IncludeScript("base_teamplay");
...
IncludeScript("base_teamplay");
SetPlayerLimit(Team.kBlue, 0)
SetPlayerLimit(Team.kRed, 0)
SetPlayerLimit(Team.kYellow, -1)
SetPlayerLimit(Team.kGreen, -1)
resupply_settings = {...
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Forum: Lua
08-20-2012, 12:44 AM
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Replies: 112
Views: 41,778
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Forum: Lua
08-19-2012, 10:50 PM
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Replies: 112
Views: 41,778
Really, other than what I requested I only need...
Really, other than what I requested I only need people to spawn. I have a entity player info start, do i need to change it to info ff team spawn? Also if I use a lua is it going to overide any of the...
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Forum: Lua
08-19-2012, 08:00 PM
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Replies: 112
Views: 41,778
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Forum: Lua
08-19-2012, 05:09 AM
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Replies: 112
Views: 41,778
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