Forum: Maps
01-20-2012, 01:44 PM
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Replies: 5
Views: 4,191
ff_twilight
I started this map a long time ago and now intend to finish it. I got the basic infrastructure in place, then couldn't decide what sort of visual style to go for and stalled.
It's a kind of rock2...
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Forum: Lua
03-17-2010, 09:46 PM
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Replies: 2
Views: 2,987
Change your line: ...
Change your line:
BroadCastMessage(player:GetName() .. ' has completed Concmasta! Congratulations!', 6546, Color.kRed)
to
BroadCastMessage(player:GetName() .. ' has completed Concmasta!...
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Forum: Tech
03-02-2010, 07:19 PM
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Replies: 25
Views: 8,078
Does he need a discrete graphics card or is an...
Does he need a discrete graphics card or is an IGP good enough?
If IGP is fine then he can afford a much faster quad core cpu, something in the region of an AMD Phenom II X4 940 or Intel Core 2...
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Forum: General Discussion
02-12-2010, 06:23 PM
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Replies: 574
Views: 154,467
"All classes have counters"
This seems to be...
"All classes have counters"
This seems to be the most fundamental design rule that the sniper doesn't follow. What is the counter to a sniper? What should the counter to a sniper be? I would suggest...
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Forum: General Discussion
02-11-2010, 07:52 PM
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Replies: 141
Views: 57,774
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Forum: Mapping
02-04-2010, 08:54 PM
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Replies: 8
Views: 4,384
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Forum: Mapping
02-04-2010, 08:32 PM
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Replies: 8
Views: 4,384
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Forum: General Discussion
02-04-2010, 08:21 PM
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Replies: 574
Views: 154,467
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Forum: General Discussion
02-03-2010, 12:26 AM
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Replies: 574
Views: 154,467
It's a better analogy than you realise. You...
It's a better analogy than you realise. You didn't identify why a potato is not a fruit. Instead you brought in a description of it which isn't conclusive. (vegetables can be fruits).
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Forum: General Discussion
02-01-2010, 02:20 PM
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Replies: 59
Views: 21,855
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Forum: Maps
01-29-2010, 06:42 PM
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Replies: 7
Views: 3,692
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Forum: Maps
01-29-2010, 06:01 PM
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Replies: 27
Views: 10,711
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Forum: Maps
01-25-2010, 12:09 PM
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Replies: 15
Views: 6,441
Could you elaborate on what gameplay you are...
Could you elaborate on what gameplay you are trying to acheive? What existing map do you think this is most similar to? How do you want it to be defended, classes and positions? Is the challenge for...
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Forum: General Discussion
01-24-2010, 04:12 PM
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Replies: 64
Views: 17,411
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Forum: Communities, Leagues, Clans and Guilds
01-22-2010, 05:28 PM
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Replies: 123
Views: 23,955
Yeah you'd get swamped of course. It would...
Yeah you'd get swamped of course. It would probably be about as effective as a defensive medic in that position. But it would still help the team more than a sniper or defensive medic at front door....
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Forum: Communities, Leagues, Clans and Guilds
01-22-2010, 12:54 PM
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Replies: 123
Views: 23,955
Assuming you only have 4 def, that's not a very...
Assuming you only have 4 def, that's not a very useful position. It's too detached from the rest of your defenders.
I think if you wanted to play sniper on destroy the best position is at top of the...
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Forum: Communities, Leagues, Clans and Guilds
01-22-2010, 01:41 AM
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Replies: 123
Views: 23,955
Kind of cheating your requirements but I think...
Kind of cheating your requirements but I think this is as close as you're going to get.
Role: Similar to medic, but with more shooting and less grenading.
Primary Weapon: Rifle. Limited range....
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Forum: Communities, Leagues, Clans and Guilds
01-22-2010, 12:49 AM
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Replies: 123
Views: 23,955
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Forum: Communities, Leagues, Clans and Guilds
01-21-2010, 05:18 PM
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Replies: 123
Views: 23,955
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Forum: General Discussion
01-21-2010, 02:20 PM
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Replies: 574
Views: 154,467
That's exactly right. A projectile sniper rifle...
That's exactly right. A projectile sniper rifle is a compromise between the current situation and losing long range combat altogether. That's why it has been suggested.
Edit: It needn't be true that...
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Forum: General Discussion
01-21-2010, 02:06 PM
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Replies: 574
Views: 154,467
You emphasise interaction, but don't seem to...
You emphasise interaction, but don't seem to realise that that's what "just make it a projectile" is all about.
If it's a projectile then at long range you can use proactive and reactive movement...
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Forum: Communities, Leagues, Clans and Guilds
01-21-2010, 12:01 PM
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Replies: 123
Views: 23,955
The backline defender needs to put something...
The backline defender needs to put something explosive on the flag, or be limited to maps like highflag where the attack always concs through the flag in the same direction. It can't be a claymore...
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Forum: Communities, Leagues, Clans and Guilds
01-21-2010, 11:40 AM
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Replies: 123
Views: 23,955
To summarize my 3 suggestions so far
All 3...
To summarize my 3 suggestions so far
All 3 have a sniper rifle - either the existing one or a fast projectile version.
The frontline defender has a buffed but selective damage AR
The...
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Forum: Communities, Leagues, Clans and Guilds
01-20-2010, 11:08 PM
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Replies: 123
Views: 23,955
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Forum: General Discussion
01-20-2010, 10:02 PM
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Replies: 574
Views: 154,467
I'm surprised nobody has made the distinction...
I'm surprised nobody has made the distinction between damage and dps. Sure the sniper can do high damage in a single shot, but the dps, which is what matters once you're in a fight, is less than 60....
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