Forum: Mapping
07-13-2005, 09:31 PM
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Replies: 39
Views: 4,659
Id say loose the water spot lites like that.
...
Id say loose the water spot lites like that.
But have the lights in the water you did before. but have like a blueish colour to them. think it would look PHAT.. so PHAT itd be SICK
Keep it a...
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Forum: Chat
07-13-2005, 01:49 AM
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Replies: 34
Views: 3,377
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Forum: Chat
07-13-2005, 01:18 AM
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Replies: 34
Views: 3,377
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Forum: Chat
07-13-2005, 12:30 AM
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Replies: 34
Views: 3,377
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Forum: Mapping
07-13-2005, 12:26 AM
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Replies: 39
Views: 4,659
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Forum: Chat
07-12-2005, 09:13 PM
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Replies: 34
Views: 3,377
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Forum: Mapping
07-12-2005, 09:02 PM
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Replies: 26
Views: 3,532
Yah Nuke was awsome. Alot of maps are...
Yah Nuke was awsome. Alot of maps are balanced in cs. cept assault some reason CT's have ahuge advantage now.
Militia. Siege and Vertigo are the maps im waiting for. Nuke had its moments.
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Forum: Chat
07-12-2005, 04:17 AM
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Replies: 7
Views: 1,466
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Forum: Chat
07-12-2005, 03:33 AM
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Replies: 7
Views: 1,466
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Forum: Mapping
07-11-2005, 11:59 PM
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Replies: 26
Views: 3,532
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Forum: Maps
07-11-2005, 11:58 PM
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Replies: 114
Views: 25,682
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Forum: Mapping
07-11-2005, 10:43 PM
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Replies: 26
Views: 3,532
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Forum: Chat
07-11-2005, 09:18 PM
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Replies: 34
Views: 3,377
Nah the tragectory of it could be greatley...
Nah the tragectory of it could be greatley changed. even if it was off by 1 millimeter of what its original path was could greatly change something. Take for instance a compass. Start off a degree...
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Forum: Mapping
07-11-2005, 09:05 PM
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Replies: 26
Views: 3,532
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Forum: Mapping
07-11-2005, 07:23 PM
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Replies: 39
Views: 4,659
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Forum: Mapping
07-11-2005, 07:16 PM
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Replies: 26
Views: 3,532
Yeah id say 4or5 then slowly put out a few more...
Yeah id say 4or5 then slowly put out a few more over time. i like it how they did that with source. tho they are doing it waaaaaaaaaaaaay to slow. and no one ever seems to play inferno due to all the...
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Forum: Mapping
07-11-2005, 06:44 PM
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Replies: 14
Views: 2,543
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Forum: Maps
07-11-2005, 05:40 PM
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Replies: 1,152
Views: 163,226
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Forum: Mapping
07-11-2005, 05:36 PM
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Replies: 29
Views: 4,351
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Forum: Chat
07-11-2005, 05:32 PM
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Replies: 7
Views: 1,466
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Forum: Mapping
07-11-2005, 06:45 AM
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Replies: 26
Views: 3,532
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Forum: Chat
07-11-2005, 03:49 AM
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Replies: 7
Views: 1,466
Sig/Ava Request
Hi Guys. I know many of you are talented young individuals (and many Talanted Old ones too)
wondering if Anyone would have a chance and be willing to make both a Sig and an Avatar for me.
...
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Forum: Mapping
07-10-2005, 10:51 PM
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Replies: 26
Views: 3,532
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Forum: Maps
07-10-2005, 07:16 PM
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Replies: 114
Views: 25,682
Yah 1 big room would suck alot. Glad its not...
Yah 1 big room would suck alot. Glad its not that. Didnt think it would be.
but still what if you get Engies putting turrets on the ledge. blocking the path and stuff... or Demo men Remote...
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Forum: Mapping
07-10-2005, 07:12 PM
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Replies: 13
Views: 2,977
I really suck at texturing. i mean im super...
I really suck at texturing. i mean im super horrible i just baisicly click FIT on everything unless it looks really horrible then i just mess around with the things and put it where i can live with...
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