Forum: Mapping
01-06-2006, 05:50 AM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
01-05-2006, 05:12 PM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-18-2005, 12:18 PM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-15-2005, 02:32 AM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-11-2005, 12:57 PM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-10-2005, 10:13 AM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-08-2005, 11:34 PM
|
Replies: 130
Views: 14,104
Ugh, ok, no more phrasing my wisdom as a...
Ugh, ok, no more phrasing my wisdom as a question.
SGs can shoot in/out of water if the water is an entity. If the water is not an entity the SGs cannot shoot into or out of it. The water in...
|
Forum: Mapping
12-08-2005, 06:20 AM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-06-2005, 06:04 AM
|
Replies: 130
Views: 14,104
Ok, in ff_well make it so that as long as a...
Ok, in ff_well make it so that as long as a button is held down somewhere in the base, the battlements open up enough to slip in/out. Like, a button in the attic that a teammate has to press to let...
|
Forum: Mapping
12-05-2005, 10:38 AM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-04-2005, 12:27 PM
|
Replies: 130
Views: 14,104
|
Forum: Mapping
12-02-2005, 12:24 PM
|
Replies: 130
Views: 14,104
|