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Search: Posts Made By: o_sureshot
Forum: General Discussion 01-06-2007, 12:36 AM
Replies: 511
Views: 65,405
Posted By o_sureshot
Most HDR effects in games that I've seen so far...

Most HDR effects in games that I've seen so far have been crazily overexaggerated and more annoying than anything else.
Forum: General Discussion 01-04-2007, 09:50 PM
Replies: 304
Views: 181,022
Posted By o_sureshot
Thought it might be nice to top this in times of...

Thought it might be nice to top this in times of waiting.
Forum: General Discussion 01-04-2007, 09:40 PM
Replies: 68
Views: 9,410
Posted By o_sureshot
There was a similar thread to this before: ...

There was a similar thread to this before:

http://forums.fortress-forever.com/showthread.php?t=5344
Forum: General Discussion 01-03-2007, 08:33 PM
Replies: 146
Views: 16,976
Posted By o_sureshot
Nice update, thanks.

Nice update, thanks.
Forum: General Discussion 01-03-2007, 08:08 PM
Replies: 17
Views: 3,336
Posted By o_sureshot
There was Unreal Fortress also.

There was Unreal Fortress also.
Forum: General Discussion 12-29-2006, 07:33 PM
Replies: 8,708
Views: 648,888
Posted By o_sureshot
armchair

armchair
Forum: General Discussion 12-21-2006, 02:48 PM
Replies: 221
Views: 23,159
Posted By o_sureshot
I've played the CS version a great deal, but as...

I've played the CS version a great deal, but as you said, you'd need the actual classes and LUA stuff in to give any decent ideas about how it plays.
Forum: General Discussion 12-20-2006, 04:30 AM
Replies: 221
Views: 23,159
Posted By o_sureshot
Starting to have a look around some of the maps...

Starting to have a look around some of the maps now, which have mostly been pleasing so far :) Feedback will be left.
Forum: Chat 12-12-2006, 10:52 AM
Replies: 39
Views: 3,100
Posted By o_sureshot
Maps like dust2 and mill have had advertising in...

Maps like dust2 and mill have had advertising in for ages. Although the scale of this prospect is likely to be larger, it's hardly something new.
Forum: General Discussion 12-06-2006, 06:31 PM
Replies: 299
Views: 23,869
Posted By o_sureshot
I do agree with that to some extent (CS is not an...

I do agree with that to some extent (CS is not an entirely straightforward game to screen), but the pace of the game usually means there's a bit more leeway when it comes to quick alteration of focal...
Forum: General Discussion 12-05-2006, 02:11 PM
Replies: 299
Views: 23,869
Posted By o_sureshot
To add something else to this, on a slightly...

To add something else to this, on a slightly different slant, I think the reason why CS has managed to maintain its stronghold on the clanned and competitive stage because it has a single central...
Forum: General Discussion 11-15-2006, 10:39 PM
Replies: 93
Views: 9,790
Posted By o_sureshot
Samuel L Jackson would do, or Al Pacino in...

Samuel L Jackson would do, or Al Pacino in Scarface.
Forum: General Discussion 10-03-2006, 01:43 PM
Replies: 85
Views: 7,358
Posted By o_sureshot
Axe wins. ...

Axe wins.

http://i91.photobucket.com/albums/k287/Sureshotte/medic.gif
Forum: Chat 09-23-2006, 05:35 PM
Replies: 45
Views: 5,021
Posted By o_sureshot
In my experience, deagles are usually bought on a...

In my experience, deagles are usually bought on a round where you're expected to eco, but want to take a risk and catch your opponents off-guard with some extra power. Particularly useful on the T...
Forum: Chat 09-23-2006, 05:30 PM
Replies: 45
Views: 5,021
Posted By o_sureshot
I was just about to post about this. It's going...

I was just about to post about this. It's going to cause some awful imbalance.

Before they even think about implementing this kind of system, they need to look at some of the actual reasons that...
Forum: General Discussion 09-08-2006, 12:22 PM
Replies: 37
Views: 6,516
Posted By o_sureshot
What's wrong with having something in-game that...

What's wrong with having something in-game that requires a bit of dedication to master? Bunnyhopping adds another dimension to proceedings, offering players the opportunity to achive an edge for...
Forum: General Discussion 09-07-2006, 09:24 PM
Replies: 353
Views: 59,602
Posted By o_sureshot
Coverage! ...

Coverage!

http://www.sogamed.com/index.php?s=communitynews&sub=viewnews&news_id=6269
Forum: General Discussion 08-19-2006, 12:51 PM
Replies: 205
Views: 25,801
Posted By o_sureshot
Why would they allow that? Standardisation is a...

Why would they allow that? Standardisation is a pretty important thing, unless you want a graphical-tweaking situation akin to that of the Quake 3 scene.
Forum: General Discussion 08-18-2006, 11:52 PM
Replies: 29
Views: 6,881
Posted By o_sureshot
http://files.filefront.com/tfde2+hq/;1605666;;/fil...

http://files.filefront.com/tfde2+hq/;1605666;;/fileinfo.html

Gives about 200k/s for TFDE2. Better than nothing.
Forum: General Discussion 07-24-2006, 03:12 PM
Replies: 131
Views: 11,931
Posted By o_sureshot
I'd say about 70% of those are full of bots :)

I'd say about 70% of those are full of bots :)
Forum: General Discussion 07-24-2006, 11:11 AM
Replies: 131
Views: 11,931
Posted By o_sureshot
Since when? Most of the community have shunned it...

Since when? Most of the community have shunned it and no major tournaments have it on their books any more; the CPL, ESWC, WCG, WEG... need I go on?

'Without changing anything' is a bit off the...
Forum: General Discussion 07-24-2006, 07:40 AM
Replies: 92
Views: 8,683
Posted By o_sureshot
Yeah, openfire.

Yeah, openfire.
Forum: Chat 07-23-2006, 05:24 PM
Replies: 20
Views: 2,787
Posted By o_sureshot
Random Steam stuff. Couldn't tell you how many...

Random Steam stuff. Couldn't tell you how many times I've recommended this to fix people's problems and it's ended up working.
Forum: Chat 07-23-2006, 01:35 PM
Replies: 20
Views: 2,787
Posted By o_sureshot
If it's not a heating/PC issue, 99.9% of Steam...

If it's not a heating/PC issue, 99.9% of Steam problems can be fixed by deleting ClientRegistry.blob.
Forum: General Discussion 07-20-2006, 01:52 PM
Replies: 270
Views: 23,823
Posted By o_sureshot
Or, they might implement something else entirely...

Or, they might implement something else entirely ;)
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