Forum: Mapping
09-16-2006, 10:47 AM
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Replies: 9
Views: 2,673
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Forum: Mapping
09-15-2006, 08:00 PM
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Replies: 106
Views: 12,503
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Forum: Mapping
09-15-2006, 07:13 PM
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Replies: 9
Views: 2,673
I know all about displacements. I'm not...
I know all about displacements. I'm not finnished.. What I was asking was an opinion on what I should make the building look like.. more modernized, or...
Shadowfox: nah, there were elevators...
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Forum: Mapping
09-15-2006, 06:25 PM
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Replies: 9
Views: 2,673
ff_murderball2
I'm working on Murderball_Tournament which is a copy of the idea of the original murderball.. expanding the base by 1 story and adding more rooms + a teleporter instead of an elevator. The base...
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Forum: Mapping
09-15-2006, 05:31 PM
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Replies: 106
Views: 12,503
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Forum: General Discussion
09-14-2006, 08:06 AM
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Replies: 353
Views: 59,946
I remember that too, I recall watching the...
I remember that too, I recall watching the video's as the guys were jumping out of planes with parachutes and the spy was hiding behind a corner and he slit some guys throat when he walked by. It...
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Forum: General Discussion
09-12-2006, 03:43 PM
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Replies: 353
Views: 59,946
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Forum: General Discussion
09-12-2006, 04:35 AM
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Replies: 353
Views: 59,946
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Forum: General Discussion
09-11-2006, 09:59 AM
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Replies: 353
Views: 59,946
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Forum: General Discussion
03-22-2006, 07:49 PM
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Replies: 5
Views: 2,201
Well I have seen programs specifically for...
Well I have seen programs specifically for mapping textures to your models, I was wondering if you do that. UV Mapping in 3d studios is so hard, im still playing with it but man its really difficult.
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Forum: General Discussion
03-21-2006, 04:39 PM
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Replies: 5
Views: 2,201
Question for the FF Texture Artists
Hi there! I am a modeler and I have been working in this field for a few years more or less... (It was for a pretty lowpoly project using the Tribes 2 (Torque) Engine which is why the PC is a tad...
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