Fortress Forever

Go Back   Fortress Forever > Search Forums

Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: o_2d-chris
Forum: Mapping 11-04-2006, 02:15 AM
Replies: 14
Views: 2,950
Posted By o_2d-chris
It stands for high dynamic range lighting -...

It stands for high dynamic range lighting - technical crap for an effect that overbrightens a light and gives a hard to explain glow for the lighting.

Either way the HDR is way overrated, im not a...
Forum: Mapping 11-03-2006, 02:54 PM
Replies: 34
Views: 4,621
Posted By o_2d-chris
Games inside a game (minigames) might be alittle...

Games inside a game (minigames) might be alittle out of reach, but a themed map would be possible :P
Forum: Mapping 11-02-2006, 10:20 AM
Replies: 34
Views: 4,621
Posted By o_2d-chris
This theme is a tricky one to built to a good...

This theme is a tricky one to built to a good visual standard, many amusement parks are very organic and would require one large prop list ;)

I have always wanted to design and build an amusement...
Forum: Mapping 11-02-2006, 10:14 AM
Replies: 14
Views: 2,950
Posted By o_2d-chris
Not sure this has been said and it is fairly...

Not sure this has been said and it is fairly obvious but often forgotten ...

Make sure every light you add in the world has some kind of logical source, you often see rooms with bright lights with...
Forum: Mapping 11-02-2006, 09:54 AM
Replies: 33
Views: 4,805
Posted By o_2d-chris
Hehe - I suppose my most popular work was on this...

Hehe - I suppose my most popular work was on this level ...

http://cjmaps.hlgaming.com/2dchris/dam1.jpg
http://cjmaps.hlgaming.com/2dchris/dam3.jpg
http://cjmaps.hlgaming.com/2dchris/dam5.jpg...
Forum: Mapping 10-31-2006, 02:47 AM
Replies: 33
Views: 4,805
Posted By o_2d-chris
A bad habbit and one that i am sure many mappers...

A bad habbit and one that i am sure many mappers have had at some point .. the ability to finish a project they start. Think i made 3 or so maps before actually calling one finished :)

Ideas often...
Forum: Mapping 07-26-2006, 12:54 PM
Replies: 106
Views: 12,582
Posted By o_2d-chris
Mapping for a mod? Waiting long periods of time...

Mapping for a mod? Waiting long periods of time for art assets :P
Mapping for a retail game? Not being able to do all the things that you do in modding, other people do most of the work.
Forum: General Discussion 07-21-2006, 04:27 PM
Replies: 131
Views: 12,075
Posted By o_2d-chris
Sometimes all a great game needs is a good...

Sometimes all a great game needs is a good up-to-date remake, often publishers want something new and fresh otherwise it loses allot of the appeal to gamers who for some reason didn’t like the...
Forum: Mapping 07-08-2006, 11:57 AM
Replies: 34
Views: 4,760
Posted By o_2d-chris
it seems you have not really played dust in an...

it seems you have not really played dust in an even clan match, CT's should always win with balanced teams. Dust as a map is not balanced in terms of cs gameplay, hence it is not a popular clan map....
Forum: Mapping 07-05-2006, 01:43 PM
Replies: 34
Views: 4,760
Posted By o_2d-chris
Great read this, i agree on all the points made....

Great read this, i agree on all the points made. Though as a level designer you must design a level with set structure to fit the gameplay mechanics you are not limmited to make a 'clone' of a proven...
Forum: Mapping 07-05-2006, 12:12 PM
Replies: 28
Views: 4,797
Posted By o_2d-chris
Colour is the key! with both lighting and textures

Colour is the key! with both lighting and textures
Forum: General Discussion 07-05-2006, 11:48 AM
Replies: 44
Views: 6,501
Posted By o_2d-chris
Muwhahaha ;)

Muwhahaha ;)
Forum: Mapping 07-05-2006, 11:45 AM
Replies: 30
Views: 4,221
Posted By o_2d-chris
The key to a good ctf map is balanace, the simple...

The key to a good ctf map is balanace, the simple formular of base, middle section and base works great. Complicating such a game mode only backfires.

Choke points are the key, if the enemy gets...
Forum: Maps 06-26-2006, 05:41 PM
Replies: 114
Views: 26,111
Posted By o_2d-chris
damn i hate it when files get corrupt, happended...

damn i hate it when files get corrupt, happended to me, lost allot of work once :(
Forum: General Discussion 05-23-2005, 04:59 PM
Replies: 646
Views: 105,423
Posted By o_2d-chris
Awesome stuff guys, and Hi!

Awesome stuff guys, and Hi!
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT. The time now is 04:03 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.