Forum: Maps
08-12-2009, 10:11 PM
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Replies: 13
Views: 13,211
mkay that _b2 where u startet doin lights and...
mkay that _b2 where u startet doin lights and made some minor changes, just delete that map the rest of it is epic fail, bad geometrys and urgh it just dosnt fit at all.
continue with _a3 or b1...
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Forum: Maps
08-12-2009, 09:59 PM
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Replies: 13
Views: 13,211
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Forum: Mapping
07-03-2009, 08:53 PM
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Replies: 7
Views: 3,982
i think there are 2 ways to do it, first redo...
i think there are 2 ways to do it, first redo that thing in many brushes not in just one rebuild it, or u may try it as a displacement.
btw i know that problem very well, dont want to know how...
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Forum: Maps
06-13-2009, 02:32 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-12-2009, 03:08 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-11-2009, 05:49 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-11-2009, 04:40 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-11-2009, 03:58 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-11-2009, 02:41 PM
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Replies: 38
Views: 10,880
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Forum: Maps
06-11-2009, 08:06 AM
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Replies: 38
Views: 10,880
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Forum: Lua
06-11-2009, 08:04 AM
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Replies: 4
Views: 3,326
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Forum: Maps
12-11-2008, 08:34 AM
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Replies: 38
Views: 10,880
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Forum: Mapping
11-27-2008, 01:45 AM
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Replies: 1
Views: 2,506
[Request] 7 textures
Hei im lookin for very easy textures just 7 and base should be the same.
but im too dump to do em i tryed now more than 12h to create those actually too easy textures but i think photoshop is my...
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Forum: Maps
11-20-2008, 07:00 PM
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Replies: 38
Views: 10,880
[WIP] ff_gnaalchimy !
/e oke here we have an a3
http://www.file-upload.net/download-1711465/ff_alchimy_a3.rar.html
changelog*
changed respawns again (:
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Forum: Mapping
11-16-2008, 12:13 PM
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Replies: 48
Views: 6,255
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Forum: Mapping
11-15-2008, 06:28 PM
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Replies: 7
Views: 4,438
depends on the decompile if u have like 5...
depends on the decompile if u have like 5 blocksmissing its fkn oke but often u got like 300+ missing and then u have the shit (:
but u should decompile the map anyways to get the size of the map...
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Forum: Maps
11-15-2008, 05:04 PM
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Replies: 15
Views: 5,484
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Forum: Maps
11-15-2008, 04:09 PM
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Replies: 15
Views: 5,484
i know i know i know.
i tryed and failed
...
i know i know i know.
i tryed and failed
might be bc of the 3 different water lvls dunno
tryed some optmizing arround didnt work
had same problem with a1 ( remade the water like 4 times now...
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Forum: Maps
11-15-2008, 03:22 PM
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Replies: 15
Views: 5,484
[Release]FF_mortalitly_gz_b1
Hello finaly time to release Mortality !
not much to say bout it.
there is the map :
http://www.file-upload.net/download-1255514/ff_mortality_gz_b1.rar.html
and here u got some screen
...
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Forum: Mapping
11-14-2008, 06:41 PM
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Replies: 48
Views: 6,255
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Forum: Mapping
11-14-2008, 04:24 PM
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Replies: 48
Views: 6,255
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Forum: Mapping
11-14-2008, 09:46 AM
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Replies: 48
Views: 6,255
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Forum: Maps
11-13-2008, 12:05 AM
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Replies: 4
Views: 2,935
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Forum: Maps
11-12-2008, 03:48 PM
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Replies: 4
Views: 2,935
[Request] ff_hellion_classic help
Hello everybody!
i could use some help @ hellion adjusin the ramps
http://www.file-upload.net/download-1249466/helltest.rar.html
would be nice if u could spend like 5-10 minutes in it and...
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Forum: Mapping
11-08-2008, 01:56 PM
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Replies: 48
Views: 6,255
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