Forum: General Discussion
06-23-2011, 12:04 AM
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Replies: 15
Views: 5,069
The troll is dead? Long live the forums.
...
The troll is dead? Long live the forums.
SonGoku you seem to be a smart and sensible guy who just missed the boat, welcome to FF and good job on spreading the word, there are few games around...
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Forum: Maps
01-08-2011, 07:33 PM
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Replies: 17
Views: 7,449
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Forum: General Discussion
09-28-2010, 06:36 PM
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Replies: 41
Views: 12,464
Backline defence. A comparison.
Team 1's...
Backline defence. A comparison.
Team 1's soldier relies on running to the resupply for health and armour, leaving the flag exposed, the sg goes down, defence falls apart. 5/10
Team 2's soldier...
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Forum: General Discussion
09-28-2010, 10:53 AM
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Replies: 41
Views: 12,464
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Forum: Maps
09-27-2010, 12:11 PM
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Replies: 414
Views: 83,650
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Forum: General Discussion
09-27-2010, 12:07 PM
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Replies: 41
Views: 12,464
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Forum: Other Games
09-20-2010, 07:44 PM
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Replies: 33
Views: 5,467
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Forum: General Discussion
09-15-2010, 07:10 AM
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Replies: 108
Views: 19,710
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Forum: Maps
09-04-2010, 01:30 PM
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Replies: 16
Views: 5,341
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Forum: Maps
09-04-2010, 01:29 PM
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Replies: 414
Views: 83,650
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Forum: Maps
09-04-2010, 01:28 PM
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Replies: 6
Views: 5,064
Good for a b1!
Attackers get to take over...
Good for a b1!
Attackers get to take over the top of the base a bit easily which is a pain (sniper especially, sitting at those top entrances).
Flag room is maybe a bit on the large side too,...
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Forum: Maps
09-02-2010, 02:09 PM
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Replies: 6
Views: 5,064
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Forum: Mapping
08-14-2010, 11:23 PM
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Replies: 7
Views: 3,788
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Forum: Maps
08-12-2010, 12:53 AM
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Replies: 5
Views: 3,893
The lua worked, you just get changed sides and...
The lua worked, you just get changed sides and have to bring the ball back to your own base (while getting shot by lots and lots of confused team mates wondering why a green player is running around...
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Forum: General Discussion
08-11-2010, 01:58 PM
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Replies: 108
Views: 19,710
I'd prefer sniper to be entirely focused on...
I'd prefer sniper to be entirely focused on antispy and anti gren/conc jump. Radio tag with infinite time limit, removable only by medics, a sniper shot that stops the air speed of the target, but...
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Forum: Maps
08-09-2010, 04:35 PM
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Replies: 80
Views: 21,390
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Forum: General Discussion
08-07-2010, 07:06 PM
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Replies: 40
Views: 9,858
Complex is what makes the game interesting,...
Complex is what makes the game interesting, removing a few things that aren't much use here and there might make the game simpler, but it's not improving anything, it's dumbing it down.
Suggesting...
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Forum: General Discussion
08-07-2010, 04:08 PM
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Replies: 40
Views: 9,858
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Forum: Communities, Leagues, Clans and Guilds
08-05-2010, 06:32 PM
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Replies: 197
Views: 55,127
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Forum: Modding
08-05-2010, 06:29 PM
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Replies: 13
Views: 5,924
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Forum: Maps
08-04-2010, 03:47 PM
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Replies: 66
Views: 16,362
Any chance of releasing it as avanti_b1 or...
Any chance of releasing it as avanti_b1 or something Crazy Carl? It seems pretty playable to me, lua could do with work in places perhaps (personal annoyance of mine, getting moved around after every...
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Forum: Maps
06-23-2010, 09:58 PM
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Replies: 10
Views: 6,823
Seconding the invisible clipped walls nuisance,...
Seconding the invisible clipped walls nuisance, needs worked on.
Not a huge fan of the connecting corridors to the flag room either, think it could be improved upon. Like the outside parts and the...
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Forum: Maps
06-21-2010, 10:57 AM
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Replies: 10
Views: 6,823
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Forum: Maps
05-14-2010, 04:03 PM
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Replies: 7
Views: 6,609
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Forum: General Discussion
02-01-2010, 03:28 PM
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Replies: 59
Views: 22,924
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