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Jumppad damage crosshair bug Issue Tools
issueid=212 09-21-2009 05:55 PM
I like Ceyx
Jumppad damage crosshair bug
shows the damage crosshair when shooting a jumpad

Cross-hair it shows a red cross-hair when you shoot a jump-pad... :P
Issue Details
Project Fortress Forever
Category General Game
Status Fixed
Priority 3
Affected Version 2.4
Fixed Version (none)
Users able to reproduce bug 3
Users unable to reproduce bug 0
Assigned Users AfterShock, Dexter, squeek.
Tags (none)

09-21-2009 06:07 PM
Banned
 
You configure the hit indicator crosshair. Turn off global crosshair and select 'Hit' under the dropdown that lists the crosshair options for weapons. Then.. Change it.
Reply
09-21-2009 06:47 PM
Title title title title
 
I noticed that firing at jump pads makes the hit indicator pop up. Does this mean that it is possible jump pads will be destroyable by enemies ?
Reply
09-21-2009 06:52 PM
Banned
 
WRONG.
Reply
09-21-2009 08:29 PM
Title title title title
 
I'm not going to go with your word
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09-21-2009 09:21 PM
NeoNL
 
Listen to Bridget, gibz
Reply
09-29-2009 05:58 PM
 
Anything is possible...
Reply
09-30-2009 04:05 AM
 
the crosshair;
as Bridget pointed out, is handled by the fortress options. Your regular xhair and the hit indicator xhair are supposed to be editable separately.
ff_bases;
this is a bug, but you actually have the bug wrong. Your not supposed to get jumppads on that map at all, so getting it when you cap is the wrong thing not the other way around.
ff_openfire;
You really should use the search feature and check for things first, before posting:
this is a known issue that has been fixed already.
ff_phantom_classic_b2;
this isn't even an official map. So you'll be better off posting issues about this map in the map's own thread, which can be found here(click).
You can update your first post now.
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09-30-2009 04:12 AM
Stuff Do-er
 
Also, the problem with phantom is not specific to phantom and there will be a fix for it released sometime soon.
Reply
09-30-2009 04:16 AM
I like Ceyx
 
thanks, any ideas why my sound is messed up on certain maps when i enter the yard/base the increase/decrease in volume?
Reply
11-27-2009 01:23 PM
Gets tickled by FF
 
I cant reproduce the sound bug he previously described so have removed it for now and made this the "official jumpad damage xhair bug tracker"

I'll fix bases bug
Reply
02-23-2012 09:43 PM
Stuff Do-er
 
Bug no longer exists as jump pads can be damaged.
Reply
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