Errors in server console (linux build)
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01-20-2009 05:46 AM
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FF Whiner
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Errors in server console (linux build)
Hello all,
I noticed several errors coming up at the console.
The game itself plays fine and I also think no player who's in the server notices the error or any specific effect it's causing (if ever), but nonetheless, I'd like to report it:
Quote:
DataTable warning: player: Out-of-range value (1700.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1700.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1700.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
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The above shows a lot when you run maps like ff_bases, ff_destroy or ff_palermo
Quote:
hud_state = 1
hud_state = 0
hud_state = 0
hud_state = 2
hud_state = 1
hud_state = 1
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The above seems to be quite random. I've seen the start of them popping up at ff_impact. Haven't seen them on any other map
Quote:
LEVEL DESIGN ERROR: Entity ov_point20 is parented to itself!
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The above is shown when you load up ff_2fort. Think this is just another error that won't really do any harm
That's it...
-- Rawh
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Issue Details
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Category Unknown
Status Confirmed
Priority 8
Affected Version 2.2
Fixed Version (none)
Users able to reproduce bug
0
Users unable to reproduce bug
0
Assigned Users
(none)
Tags
(none)
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01-20-2009 05:47 AM
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FF Whiner
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Next to that, there's no category for server issues.
Might I recommend adding: - Server (win32)
- Server (linux)
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01-20-2009 03:56 PM
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No idea about those last 2, but
Quote:
Out-of-range value (1700.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
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This is nothing to be worried about. It's because we have to set our airlift push values higher than the max (800) because otherwise airlifts go too slow.
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