ff_schtop security button nobuild zone
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10-20-2010 06:00 AM
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Nade Whore
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ff_schtop security button nobuild zone
FF needs one. That is all.
Every time we go to that map we have someone who blocks the security with their SG or SG+Dispenser. Make that small button area a nobuild zone.
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Issue Details
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Category Mapping
Status Rejected
Priority 1 - Highest
Suggested Version 2.4
Implemented Version (none)
Votes for this feature
7
Votes against this feature
1
Assigned Users
(none)
Tags
(none)
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11-06-2010 01:41 AM
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lol i thought this was valid tactic :P
you can do it on most other maps with buttons...(yes i know other maps buttons are in more open areas)
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11-06-2010 03:29 AM
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If it's possible to build SG+disp so that it's not possible (or very difficult) to deactivate the security due to physical blocking, I tend to agree. I can't think of any other map where the map objective can be effectively blocked by buildings, and a small no-build zone right in front of the button would be in order.
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11-06-2010 05:26 AM
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crystaLcity
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go scout and conc up there and get button, u will prob die but ull get button too
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11-06-2010 06:22 AM
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11-06-2010 06:34 AM
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crystaLcity
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or that
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11-07-2010 08:53 AM
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UI Designer Front-End Developer
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Quote:
Originally Posted by Born_In_Xixax
If it's possible to build SG+disp so that it's not possible (or very difficult) to deactivate the security due to physical blocking, I tend to agree. I can't think of any other map where the map objective can be effectively blocked by buildings, and a small no-build zone right in front of the button would be in order.
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Phantom would be the one of those maps. I personally wouldn't mind seeing a nobuild for that area, but it's really a designers choice not to add it.
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02-23-2012 10:28 AM
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Gets tickled by FF
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Seeing as we have a decompiled version of schtop. So long as that compiles correctly I can do this. What are peoples thoughts on it.
I want to know if its something we actually want before attempting to go through the hassle of doing it.
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02-23-2012 12:01 PM
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Stuff Do-er
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Non-issue.
There is no way to grief teammates with regards to buildables on the button (you don't need to ever touch your own button). Building a dispenser at the button in order to det it is a valid and useful tactic that should be encouraged. Also, it's beyond trivial to kill a SG/disp combo on the button.
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