11-11-2010 08:28 PM
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Pew pew ze beams
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Wall hoping
Wall hoping mirrors edge style
So basicly if you are bhoping and jump near a wall you would wall hop it for like 2 or 3 steps, would not mess with the gameplay and would be an awsome feature,
parkour style D :
Not a must feature but still a funny feature.
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Issue Details
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Category General Game
Status Rejected
Priority 7 - Med/Low
Suggested Version 2.4
Implemented Version (none)
Votes for this feature
6
Votes against this feature
2
Assigned Users
(none)
Tags
(none)
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11-11-2010 10:06 PM
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I assume a la Warsow and similar? Could be an interesting experiment for the dev team to play around with. Disagree about gameplay though: likely it will add a significant advantage for dodging and finding new paths (and possibly breaking the flow/balance) in some maps. IMHO those things are not necessarily bad, and could be quite unexpectedly good.
The purists/traditionalists would never like it, though...
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11-12-2010 05:53 AM
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Slayer of humans
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Reminds me of what can be done in "the specialist" mod. You can run to and jump up walls and then back flip off them.
I know thats not exactly what you're talking about but yes it does change game play quite a bit and it would break some maps just because of some of the stuff in the way that people could now get over easy.
I'm split on it cause I really liked the specialist, but I think this could hurt maps and game play in general.
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11-12-2010 06:50 PM
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Maybe limit it to just scout to distinguish him more from medic.
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11-12-2010 09:07 PM
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Pew pew ze beams
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i dont see how it could break the gameplay, if u conc or bhop you will always go faster, would be just fun / good to dodge the defense.
I just think that would be a cool feature and one more skill movent avaible, i love skill movement stuff, thats what i love in fortress games : )
A slide feature would be cool too, its implemented in black ops / mirrors edge, its also a very cool feature. Something like ur bhoping forward and then u press crouch button while bhoping would make you slide in the ground a bit.
Problem of all this cool ideas around is the limited dev dudes around..
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11-12-2010 09:22 PM
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WhenNailGrenWillOut?
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Useless ideas, devs have more important stuff to implement than this.
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11-13-2010 02:18 PM
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Gets tickled by FF
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Not useless ideas at all but there are certainly many other things above this. I feel (for now) thats kind of unnecessary depth... I prefer sliding over wall walking. Chopping ftw
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11-14-2010 06:24 AM
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Pew pew ze beams
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Moosh learn to read i sayd not a must feature in the 1st post, but still a funny one, and anyway this will never be implemented, so dont worry
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11-20-2010 08:24 AM
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internet user
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if you look at the history of walljumping, you will see the related function dash had caused a lot of issues of people going too fast (sound familiar?) and we eventually nerfed dash speed and added a bigger delay on walljumps
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11-25-2010 07:42 AM
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I like Ceyx
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mario 64 anyone?
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