Problems when giving the Incendiary Cannon with Lua.
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04-08-2013 10:35 PM
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Problems when giving the Incendiary Cannon with Lua.
player:GiveWeapon("ff_weapon_ic", true) doesn't work correctly.
When using player:GiveWeapon(), if the weapon classname is "ff_weapon_ic", then no matter whether you put true or false for whether it will automatically switch weapon, it NEVER auto switches weapon.
If you have no weapons due to player:RemoveAllWeapons() then the IC STILL doesn't auto switch.
In order to get the IC out, you have to manually scroll to it. It only affects the IC, which is the strange thing :L
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Issue Details
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Category LUA (Map Scripting)
Status Unconfirmed
Priority 7 - Med/Low
Affected Version 2.41
Fixed Version (none)
Users able to reproduce bug
0
Users unable to reproduce bug
0
Assigned Users
(none)
Tags
(none)
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04-09-2013 02:39 PM
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The Civilian doesn't appear to be able to hold certain weapons, too.
He can't be given the Flamethrower, Railgun, Nailgun, or the Tranquilizer.
EDIT: Ah, sorry. It turns out the Civ has max amount of Cells as 0 (No Flamethrower), and max amount of Nails as 0 (No Rail, Nail or Tranq). He can have the weapons, he'll just never equip 'cause he can't fire them.
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