Defrags Dev Journal
Rofl, nice dev journal Defrag :lol: Not even one media leak?...u know u wanna edit it with one ;)
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I can only describe the TEAM thing as ".. wtf?".
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I'm kinda bummed out it was so short and devoid of any real information but who am I to complain.
and I thought the video was hilarious, even though I have no idea what it means..it was still pretty funny. |
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You've got our respect. Gaming respect. But what aboot the respect between two teams in a pub car park rippin' each other's troosers aff?
TEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAM As for the media stuff -- I spent five hours on sd2 yesterday and I'll be spending another x hours on it today. Those lighting bugs are really annoying because it takes ages to recompile the map, but I'm making progress. I also sorted out some of the problems with the sounds so now there's a nice generator sound, a creaky plank and a plank death scream. |
weegies.....
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Instead of nothing! Yay!
Can't wait to see what the scot did to the rest of the map. I still want a tunnel access ladder from the bunker... that would kick ass. |
Woot! So, any more devs all ready to roll with lots of free summer time?
/ff inches closer |
hooray for update!
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Can someone translate what the hell theyre saying in that thing?
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The T.E.A.M. vid. I heard like 5 words maybe? Is that some racing game Codemasters made? WTF is going on.
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Code Masters made the Collin Mcrae(sp?) series of rally games what are pretty fun if you are a rally fan. So they could have been talking about that? I dunno I'm way to American to understand that gibberish.
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I heard what they said but even then it made no sense.
I know they wanted to challenge codemasters to a game and I believe questioned their audacity to make a new game? i think the main point was that they could beat codemasters at their own game, literally if it wasnt so long and if i didnt have better things to do i would translate it. |
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I wonder if its possible to multi-thread the compile process if its not already?
I can remember reading an article, about valve how they use quad-core machines around their development studio and any computers/cores that are idle are used to help compile stuff. Sped up compile times considerably according to the article. |
Have Valve send us one or two of those quad-core systems. Should speed up the release of FF :)
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