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o_piratewiggins 12-02-2005 12:08 PM

FF_Well - ideas and suggestions
 
I recall FF_Well being talked about in the interview on october 5
that brought a qustion.

In TFC the waterways in Well where green. Are you all going to change the water color or will you be sticking to the green?

Thanks for Reading.

o_ambex 12-02-2005 12:14 PM

Nobody knows right now. I think they will keep it green?

o_nezumi 12-02-2005 12:24 PM

Keep it toxic green? 'Cause I was kinda hoping they'd change that. Come to think of it, well will play a lot differently with transparent water (Which I'm assuming will happen).

o_piratewiggins 12-02-2005 12:45 PM

Quote:

Originally Posted by Nezumi
Keep it toxic green? 'Cause I was kinda hoping they'd change that. Come to think of it, well will play a lot differently with transparent water (Which I'm assuming will happen).

im curious of how it will play different plz inlightin me on your thoughts of this.

i cant see how a water color will change game play

o_piratewiggins 12-02-2005 12:45 PM

posted it twice for some resone. weard:S

o_eat 12-02-2005 12:47 PM

I'm actually making well right now. I haven't swayed either way with the water colour. I want to do some falling water, which might look very strange in green so I will probably stick to normal water. Yes and the water will be transparent and yes this will change the gameplay I think.

o_salty milkshake 12-02-2005 12:53 PM

Anything that nerf the water camping HWG is good in my books.

o_eat 12-02-2005 01:14 PM

How else are you supposed to defend the water route?

o_piratewiggins 12-02-2005 01:31 PM

any idea when we will get a look at it? or is that a ways off?

o_eat 12-02-2005 01:45 PM

Way off really. Im trying out some funky stuff which may or may not come off and Im quite slow :p

o_shootthechicken 12-02-2005 02:09 PM

I think the water should stay so that if you go underneath, you can't be sen from above. So if the water will be clear... can you make it really murky perhaps?

o_salty milkshake 12-02-2005 02:21 PM

Quote:

Originally Posted by eat
How else are you supposed to defend the water route?

yeah but ATM a good HW can stop pretty much 100% of the traffic going that way. HW is too effective in that position.

o_stino 12-02-2005 02:26 PM

there is a slime water texture in hl2, if you go deeper than 5 cm, you cant see in it, but something that will change definatly in source is the max view distance under the water surface ...

o_kam 12-02-2005 03:48 PM

What happened to Zouave, wasn't he working on well?

Also an idea... make the water/pipe so you can conc in from outside and 'shark' it? Might make hwg there more interesting and like yeah (although it does add a lack of drowning).

o_donny 12-02-2005 03:51 PM

Well if HL1 would have had see trough water well's water would have been like that :wink:

o_kam 12-02-2005 03:54 PM

It can...

o_donny 12-02-2005 03:59 PM

Quote:

Originally Posted by kam
It can...

Crap...

:lol:

o_piratewiggins 12-02-2005 05:51 PM

dont fill bad i didnt know as well.

o_etzell 12-02-2005 08:51 PM

I think if you had the falling water coming out of a really gross looking pipe, the green could be done so it looks good. Well isn't well without the green water, IMO.

mervaka 12-02-2005 09:44 PM

Quote:

Originally Posted by Etzell
Well isn't well without the green water, IMO.

seconded. it needs to be bizzarely self luminescent, too


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