Valve's Virtual Reality Holodeck
Black Mesa project lead talks Valve’s "really compelling" VR holodeck tech
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VR will always be exceptionally fascinating, but it's definitely not where video gaming is "going".
The experience document here sounds absolutely amazing and I'd love to have a similar one. But it goes to show just how much has to go into such an experience. It's never going to find it's way into competitive or any higher field of gaming. Just do to how taxing it is on a player, and even seems hindering to high performance and accuracy. Like wise I don't think it will be very successful in casual gaming either, at least not for a long time. I think it'll find a niche market of hybrid "hardcore casuals". People who only play video games casually, but ONLY play video games, and also have the money to waste on it. I imagine you could get usb steering wheels and pedals for pc and consoles alike for a decent price any more. And that would seem the ideal way to play a racing game. But how many people actually play racing games in that fashion? Mostly racing buffs I'd imagine. Or these type of hardcore casuals I mentioned. Play casually for fun, but need to have the best and full experiences. Again the VR experience that guy had sounds enthralling, and I'm even envious of him. But I don't get why companies are making such a big deal out of VR atm. |
hardcore casual?
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The complete list of the real kinds of gamers:
competitive hardcore > people who play a few video games a lot on PC in tournaments tryhards > people who play a few video games a lot on PC and think they are miles better than competitive hardcore players hardcore > people who play a few video games a lot on PC hardcore casual > people who play video games a lot on PC casual > people who play video games on PC mobile casual > people who play video games on phones cod fgts > people who "play" call of duty on console idiots > people who "play" call of duty on PC in tournaments wtf > people who "play" call of duty on console in tournaments By tournaments I mean real tournaments you can go and watch live IRL, not UGC FF. :P |
i dont think VR gaming is plausible at all for home use. i imagine that if it ever takes off itd have to be an arcade setting. but whos going to go out of their way to go play a VR game? seems like something you'd do once/once in a blue moon.
theres no profit to be made in VR imo and even if there is it seems like something that would bankrupt you before you figured it out. |
I think the implications of VR are amazing. The future of gaming will see fucking robots in real arenas controlled by people playing in VR. So imagine a quake arena-like compound where you have god damn robots fighting to the death with nothing but user input.
Also they already have things like a special treadmill you can use while using occulus rift that allows you to walk in real time in game, and while it might be a sort of crude right now, just imagine how much better it could get 5, 10 years from now. |
Based on what Kube's said, that would be cool.
Oh, except for the fact there isn't enough room on the Earth for what we do currently, and you'd need millions of dollars to make giant arenas underground - where we could create underground housing (which is the only place we could go to make houses with current tech - that is, until architects realize that you can put dirt and water on the top of a block of flats to make both agriculture & housing in the same place - oh, and when people realize there's about 9 million square km of america with nothing but browny coloured hills and a few dirt roads) I'd kinda agree with alex in that the only place you could fit a true VR experience would be an arcade. With it in an arcade, not only do you have the people who just go there for the VR, but you also have those just heading there 'cause it's there. Then you get more people interested in VR. Then you get more people interested in tech. Then you get more people interested in gaming. Then gaming has less of a bad reputation with everyone who knows nothing about what they're saying. I mean Quote:
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