Flagrun LUA
People keep mentioning a complete LUA for Flagrun but I haven't been able to locate it. If anyone has a copy, or some information, or is willing to make a LUA for Flagrun, the community and I would be eternally grateful. 8)
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Not sure if it's complete, but the one mentioned is likely the one in this topic:
http://forums.fortress-forever.com/s...hlight=flagrun |
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Now I'm embarrassed. |
:D sorry.
You need any help with it, gimme a shout. Dunno how familiar you are with the Lua side of things, but if you need it, the offer's there :) |
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I said and it and so did carly that someone had it made lol |
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what a nignog
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I'm definitely gonna need some help with this one. The LUA you (Pon) found does provide basic functionality, but has a few bugs and doesn't provide a HUD. Right off the bat I've found:
Other than that, it works. |
Hmm, quick glance at the Lua, but it should pick up on baseflag's dropitemcmd function and disallow the event :/ Odd that it doesn't, but I'm not near an FF install so can't check it out at thoroughly as I'd like. I'll fix it up (and the rest of the list) once I am though.
How do you want the HUD to operate, exactly? |
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Likely the first, then. Though I do like the idea of the list one personally... It may take up too much room though.
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Ok, since I wasn't sure I didn't ask this before (been a few years since I last played flagrun)... But I checked just now and it is the case...
TFC sends all returned flags to the center, just as the Lua does currently. Do you still want that changed to returning to the last owner? Edit so it's not a triple post: http://www.dcpaterson.ukfsn.org/misc...agrun_test.rar Thats what I have so far. Haven't had the time to complete it, but it should be playable in roughly the same manner as TFC's flagrun. The main thing thats not in yet is the HUD, which I'll continue on when I get the chance. |
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I really appreciate your help! Thank you! <3 |
No problem. Gonna get started on the HUD now I guess.
Had chance to give what I've done so far a look over? No doubt I'll have fucked something up ;) |
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Only two things I could find:
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Alright, I'll check those out, thanks.
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Same link: http://www.dcpaterson.ukfsn.org/misc...agrun_test.rar
Seems to be working fine now (in addition to what you posted, the flag ownership bug was still present in the last version). Needs a good playtest now, I think. Able to steal someone's server for a bit sometime tommorow/today/whenever? :D |
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Ahh, I had assumed your flagrun was just waiting on the Lua ;)
No rush. |
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EDIT: I guess that's why man invented betas. Ill upload a copy in a few hours. |
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