Fortress Forever

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-   Maps (https://forums.fortress-forever.com/forumdisplay.php?f=40)
-   -   The Super Maplist Thread (https://forums.fortress-forever.com/showthread.php?t=9321)

nodnarb 05-30-2007 04:18 PM

Ok, it's fixed. Sorry about that.

Sh4x 05-30-2007 06:12 PM

If you could replace my old dropdown link with the new one, that'd be lovely.

nodnarb 05-30-2007 06:20 PM

Quote:

Originally Posted by Sh4x
If you could replace my old dropdown link with the new one, that'd be lovely.

Done.
P.S. Fix the link in your sig. ;)

Gator- 05-30-2007 07:39 PM

after having my other account disabled for no apparent reason (I was still able to post, but I was the only one who was able to read em...tricky!), I am posting this the second time in this thread:


map: ff_midair
link: http://forums.fortress-forever.com/s...ghlight=midair
completed: 85%

Going to start a new thread when I give yall the update because of the o_ shit :D

nodnarb 05-31-2007 02:08 AM

k, It's updated.

-=bingo-bango=- 06-01-2007 07:04 PM

ff_midair2 /// author: -=BINGO-BANGO=- /// status: in development - 90%
- type: Soldier DM Arena

ff_2small2push /// author: -=BINGO-BANGO=- /// status: in development - 90%
- type: reverse CTF/push

ff_bingobango /// author: -=BINGO-BANGO=- /// status: on hold - 5%
- type: Capture the Flag

nodnarb 06-03-2007 03:51 PM

Ok, I finally added your stuff.

Donny 06-04-2007 09:42 PM

ff_barren (linkybinky in my sigyvigy) /// Donny /// Status: Snailspeed 25%

:rolleyes:

nodnarb 07-21-2007 03:00 PM

Quote:

Originally Posted by Donny
ff_barren (linkybinky in my sigyvigy) /// Donny /// Status: Snailspeed 25%

:rolleyes:

Sorry it took me so long, I could have sworn I had put you on there. Anyways, you are up there now.

skuLL 07-21-2007 10:28 PM

Sweet maps ;P
Keep up the gw guys ;]

barronofhellion 07-25-2007 04:00 PM

FF_Hallofgiants_2007 -now at 30%

nodnarb 07-25-2007 08:23 PM

Quote:

Originally Posted by barronofhellion
FF_Hallofgiants_2007 -now at 30%

Done

skuLL 07-26-2007 02:11 AM

Just one question: how the fuck do you know at what percentage the map is? You know, the final art is almost never how the artist initially intended it to be.

Circuitous 07-26-2007 02:11 AM

It is, and has always been, a guesstimate.

MikeQuist 07-26-2007 03:55 AM

You really never have no idea how long you'll spend on Brushwork, Detail, Optimization, Lights, Entities, etc. Some could take a day, some a year. It's all circumstancial. It really is just a guess based off previous work time, comparisons, and so on. Although you still end up completely wrong usually anyways.

skuLL 07-26-2007 05:36 AM

Quote:

Originally Posted by Circuitous
It is, and has always been, a guesstimate.

Ooooh right.


you mappers and your weird ways

Coronius 07-26-2007 11:53 AM

Quote:

Originally Posted by MikeQuist
You really never have no idea how long you'll spend on Brushwork, Detail, Optimization, Lights, Entities, etc. Some could take a day, some a year. It's all circumstancial. It really is just a guess based off previous work time, comparisons, and so on. Although you still end up completely wrong usually anyways.

Hahah thought you wrote "its all circumcition"

GeoKill-----> 07-26-2007 07:41 PM

Monkey is now being made by Zouave

own3r 07-26-2007 09:06 PM

Quote:

Originally Posted by skuLL
Just one question: how the fuck do you know at what percentage the map is? You know, the final art is almost never how the artist initially intended it to be.

Yeeah i get that, so far my map has been redesigned about 34 times so its totally unrecognisable now compared to what it was.

nodnarb 07-26-2007 09:16 PM

Quote:

Originally Posted by GeoKill----->
Monkey is now being made by Zouave

Thanks.


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