caesium |
07-05-2011 09:49 AM |
years ago iirc we tested the dev version of ff at 100 tickrate and all sorts of weird stuff happened (like doors flying around the map).
i don't know if any trickery was done to get it running at 100 (or if it wasn't actually at 100 but rather we'd just tried to force the engine to do something that it couldn't) or if it's possible to get the current dev/release versions of ff running at 100, but if possible it would be interesting to try and see if it can be made to work properly and if modern servers can cope with the increased cpu load (i still find that many of the current ff servers can't even provide 66 consistently when they have a fair number of players and action on them). would be good if we could tho.
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