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FF_Team 05-28-2016 04:25 PM

AfterShockFF created fortressforever/fortressforever:features/cheaper-dispenser at 4db92d (+3 new commits)

  • af5efc AfterShockFF: 'Reduce dispenser cost to 30 cells'
  • bdaa7e AfterShockFF: 'Dispensers generate 20 cells every 2 seconds rather than 40 cells every 10 seconds. Dispensers can...'
  • 4db92d AfterShockFF: 'Reduce dispenser health from 150 to 75'

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FF_Team 05-28-2016 05:39 PM

AfterShockFF opened pull request fortressforever/fortressforever#257 ('Cheaper dispenser')

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FF_Team 05-29-2016 07:53 AM

FDA- commented on issue fortressforever/fortressforever#257 ('Cheaper dispenser'):
I'd like to take a moment to talk about the greater implications of the beta branch, as this pull has sort of popped up with a lot of that other stuff.

First for this dispenser change in specific, I do find it interesting. I was kind of confused about all the strange value changes. But I do like...
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FF_Team 05-29-2016 08:39 AM

squeek502 commented on issue fortressforever/fortressforever#257 ('Cheaper dispenser'):
Did someone say magnetic pipes? :rocket: :guitar:

For what it's worth, I mostly agree with FDA (especially about the hoverturret gren; I was never really sold on that). I don't have a strong opinion either way about these disp changes, though. I could never really get a feel for how they...
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FF_Team 05-29-2016 08:43 AM

squeek502 commented on issue fortressforever/fortressforever#255 ('Fix various HUD positioning on non-standard resolutions'):
Just gonna merge this; still unconfirmed that it'll fix issues with giant resolutions, but the changes should be fine regardless.
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FF_Team 05-29-2016 08:43 AM

squeek502 merged pull request fortressforever/fortressforever#255 ('Fix various HUD positioning on non-standard resolutions') from squeek502 to beta

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FF_Team 05-29-2016 04:31 PM

AfterShockFF commented on issue fortressforever/fortressforever#257 ('Cheaper dispenser'):
Thanks for the long response - appreciate the effort there. Lets catch up in IRC because theres too much to cover here.
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FF_Team 05-29-2016 06:13 PM

AfterShockFF created fortressforever/fortressforever:features/pyro-jetpack at 2d45d4 (+1 new commit)

  • 2d45d4 AfterShockFF: 'First implementation of a pyro jetpack'

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FF_Team 05-29-2016 08:32 PM

AfterShockFF created fortressforever/fortressforever:features/wrench-dispenser at 417887 (+1 new commit)

  • 417887 AfterShockFF: 'Wrenching a dispenser now makes it recharge faster, rather than giving it ammo'

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FF_Team 05-29-2016 08:33 PM

AfterShockFF created fortressforever/fortressforever:cheaper-dispenser at 1d131b (+1 new commit)

  • 1d131b AfterShockFF: 'Disable the "eating bags" mechanic of dispensers, since it's likely to be worse for the engineer...'

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FF_Team 05-29-2016 08:34 PM

AfterShockFF force-pushed fortressforever/fortressforever:features/wrench-dispenser from 417887 to 4fcc35

  • 4fcc35 AfterShockFF: 'Wrenching a dispenser now makes it recharge faster, rather than giving it ammo'

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FF_Team 05-29-2016 08:52 PM

AfterShockFF force-pushed fortressforever/fortressforever:cheaper-dispenser from 1d131b to 5066fa

  • 5066fa AfterShockFF: 'Disable the "eating bags" mechanic of dispensers when it's full'

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FF_Team 05-29-2016 10:00 PM

AfterShockFF opened pull request fortressforever/fortressforever#258 ('Wrenching a dispenser now makes it recharge faster')

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FF_Team 05-29-2016 10:02 PM

AfterShockFF synchronized pull request fortressforever/fortressforever#257 ('Cheaper dispenser')

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FF_Team 05-29-2016 10:02 PM

AfterShockFF merged cheaper-dispenser into fortressforever/fortressforever:features/cheaper-dispenser

  • 5066fa AfterShockFF: 'Disable the "eating bags" mechanic of dispensers when it's full'

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FF_Team 05-29-2016 11:26 PM

AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack

  • 18e91f AfterShockFF: 'Remove push from flamethrower, jetpack replaces it'

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FF_Team 05-29-2016 11:49 PM

AfterShockFF synchronized pull request fortressforever/fortressforever#257 ('Cheaper dispenser')

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FF_Team 05-29-2016 11:49 PM

AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/cheaper-dispenser

  • d0fcd8 AfterShockFF: 'Raise dispenser thinktime from 2 to 3 sec'

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FF_Team 05-29-2016 11:51 PM

AfterShockFF synchronized pull request fortressforever/fortressforever#258 ('Wrenching a dispenser now makes it recharge faster')

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FF_Team 05-29-2016 11:51 PM

AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/wrench-dispenser

  • f8d218 AfterShockFF: 'Reduce rocket recharge on spanner hit from 5 to 3'

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