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-   -   2 short flag grab clips (https://forums.fortress-forever.com/showthread.php?t=23194)

the_cake 11-17-2014 09:26 PM

i can dance all day try n hit me try n hit me

XPelargos 11-18-2014 01:04 AM

Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault. :mrgreen:

FDA_Approved 11-18-2014 01:18 AM

Quote:

Originally Posted by XPelargos (Post 504795)
Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault. :mrgreen:

Yeah I was gonna say, definitely Oreos fault.

NeonLight 12-01-2014 01:17 AM


Ricey 12-01-2014 10:47 PM

I call h4x.

TonyCip 12-02-2014 11:15 PM

huehuehue

Oreoman 12-04-2014 03:53 AM

Quote:

Originally Posted by Voss (Post 502570)

i clicked on the thread saw u and was like why do i think this is gonna be on here

and i hit that shit right on point

squeek. 01-13-2015 05:11 AM

This seemed cooler in the moment. Oh well.


FDA_Approved 01-13-2015 06:19 AM

Still pretty cool in this moment as well.

homie in reboks' 01-13-2015 07:43 AM

Hey, that was neat

AirTrek 01-13-2015 03:22 PM

That 1 medpack.

the_cake 01-13-2015 10:58 PM

It's the sign he's about to do a sweet move.

AfterShock 01-21-2015 12:28 AM

Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.

AirTrek 01-21-2015 08:32 PM

Quote:

Originally Posted by AfterShock (Post 506166)
Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.

??? Is this true??? Is this the same for bags too? Is that why some people drop a bag outside their spawn every run on offense - to be fasteR??????????????????????????

m1ndBlowN

KubeDawg 01-21-2015 08:50 PM

Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.

FDA_Approved 01-21-2015 08:59 PM

Quote:

Originally Posted by KubeDawg (Post 506171)
Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.

Death bag contents are universal, doesn't matter how much you tossed or picked up.

XPelargos 01-22-2015 10:44 PM

But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?

squeek. 01-22-2015 11:09 PM

Quote:

Originally Posted by XPelargos (Post 506188)
But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?

The anti-EMP thing is legit, more-so for classes that discard cells or rockets. If I remember right, tossable medpacks actually use cells as ammo, so medics don't discard them, which means that EMPs do less damage to medics that have thrown all their medpacks.

Weight isn't a thing.

XPelargos 01-23-2015 06:53 AM

I'm shocked! Aftershocked that is. Ban plox.

Thanks for the info about the medpack cells though. Pretty cool.

EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?

squeek. 01-23-2015 08:06 PM

Quote:

Originally Posted by XPelargos (Post 506198)
EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?

Special case.


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