Fortress Forever

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-   -   (Released) LooneyTrails v1.2 (https://forums.fortress-forever.com/showthread.php?t=20728)

101satoon101 09-21-2009 01:01 AM

LooneyTrails v1.2
 
I have released version 1.2 of LooneyTrails and it now supports Fortress Forever. What the mod does is adds a beam, dust, energy, smoke, or sparks trail to projectile entities of many Source-engine games. For Fortress Forever, the supported entities are ff_projectile_nail, ff_projectile_rocket, ff_grenade_normal, ff_projectile_gl, ff_projectile_pl, ff_projectile_ic, ff_projectile_dart, and ff_projectile_rail. Server owners can choose to have any of the effects per team per each entity. They can set any of them as "random" to choose a random effect each time the entity is created by the specific team. They can also choose to not have any effect for entities.

Since Fortress Forever is run on the pre-OrangeBox Source-engine, this mod only requires the server plugin EventScripts 2.0. Make sure you install 2.0, because 2.1 is for OrangeBox engine games. I hope some of you will download and test this out. If you do and you like it, please feel free to log in to the Eventscripts Forum and +woot the script.

Satoon

GeoKill-----> 09-22-2009 03:36 AM

Interesting, does it affect fps? More choke?

Bridget 09-22-2009 03:42 AM

ENJOY YOUR VAC BAN.

NeonLight 09-22-2009 03:59 AM

wat?

Bridget 09-22-2009 04:12 AM

If it's editing the graphical side of the game, then it most likely modifies dll files, which would register a vac ban. But, I don't know how it works. Just be careful. I don't trust anyone.

PartialSchism 09-22-2009 04:16 AM

I think its a plugin for SM or something, fail description...

Bridget 09-22-2009 04:27 AM

HUH WHY YOU ALWAYS FOLLOWIN' ME 'ROUND THE FORUMS, PARTIAL?

Ricey 09-22-2009 04:38 AM

Quote:

Server

PartialSchism 09-22-2009 05:08 AM

Quote:

Originally Posted by Bridget (Post 451281)
HUH WHY YOU ALWAYS FOLLOWIN' ME 'ROUND THE FORUMS, PARTIAL?

cuz you're always in my way

101satoon101 09-22-2009 05:11 PM

Well, I thought I had explained it well, but I guess I'll try again. As noted in the first post, it requires the SERVER plugin Eventscripts (not SM). Thus the need to install ES 2.0. It in no way modifies ANY files on your server (or clients). Trust me, the ES community as a whole is very much against hacks/exploits.

It 'can' affect fps, but not very noticably unless you have lots of projectiles flying at once.

Hope I answered all your questions. If you have more, feel free to post them. If anyone has tested this, let us know if you liked/disliked it and why.

Thanks,
Satoon

PartialSchism 09-22-2009 06:56 PM

Thanks for clearing it up :)

gibz 09-23-2009 12:24 PM

Quite frankly I don't see the point in making greande trails for a game that already has grenade trails..


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