Spawn delay
is there any way to delay the spawn of a certain team?
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Well one or two maps prevents spawning until a condition is fulfilled (ff_fatties, for one). I don't think it would be hard to prevent spawning until a timer has run out. Whether or not it would have to be a generic timer over an individual timer, though, I don't know.
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Apparently you can do it for individual players by using:
Code:
player:SetRespawnable(false) |
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