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-   -   (Released) ff_phantom_pu (https://forums.fortress-forever.com/showthread.php?t=25130)

Headz 05-28-2015 03:36 AM

ff_phantom_pu
 
dl link
https://www.sendspace.com/file/yz29uj

ff_phantom_pu
pu = pick up
Optimized for pickups/clan matches

Change log from ff_phantom_b1 ( remake of ff_phantom_r )

Archways into main entrance now the same as original.
Upper doorways now back to original square shape / dimensions
Unclipped stairs to match original.
Security button now same size as original
Trim next to stairs/ramps in flag room removed.
Clipped stairs in midmap from water to stop the water exit bug.
Longer stairs in midmap are now unclipped.
Pillar next to bridge/spawn now back to original location.
Clips removed at Water tunnel side walls.
Plants on roof over main ramp now removed.

Some plants removed in flag room outside area.
All detailed plant models apart from 4 in mid map removed to dramatically reduce poly count, very benifical when flag is defended there due to lots of polys from player models/grenades etc. This will give a good increase in fps, especially if you have an old system.
Water changed from expensive to cheap to further incrase fps.

Thanks to NeoN, Homie in Reboks, FDA and others for suggestions to make this suitable for pickup/match play.

We hope you enjoy this pickup/match version keeping very faithful to the original.
By Penn and Headzy

_BEAN_ 05-31-2015 03:34 AM

Uploaded to Snatch's server Headzy.

DarthMan 03-04-2016 07:55 PM

Quote:

Originally Posted by Headz (Post 508942)
dl link
https://www.sendspace.com/file/1iuspf

ff_phantom_pu
pu = pick up
Optimized for pickups/clan matches

Change log from ff_phantom_b1 ( remake of ff_phantom_r )

Archways into main entrance now the same as original.
Upper doorways now back to original square shape / dimensions
Unclipped stairs to match original.
Security button now same size as original
Trim next to stairs/ramps in flag room removed.
Clipped stairs in midmap from water to stop the water exit bug.
Longer stairs in midmap are now unclipped.
Pillar next to bridge/spawn now back to original location.
Clips removed at Water tunnel side walls.
Plants on roof over main ramp now removed.

Some plants removed in flag room outside area.
All detailed plant models apart from 4 in mid map removed to dramatically reduce poly count, very benifical when flag is defended there due to lots of polys from player models/grenades etc. This will give a good increase in fps, especially if you have an old system.
Water changed from expensive to cheap to further incrase fps.

Thanks to NeoN, Homie in Reboks, FDA and others for suggestions to make this suitable for pickup/match play.

We hope you enjoy this pickup/match version keeping very faithful to the original.
By Penn and Headzy

The link expired.Can you please re-upload?

Headz 03-19-2016 02:24 AM

Only just signed in on Steam, been hectic here recently, Bully just sent me a msg directing me here otherwise would not of seen it. Cheers Bull Meister :)

I will reupload the map again Darth Man, not sure how long the link will last for though, thanks for interest.

Link
https://www.sendspace.com/file/yz29uj

FDA_Approved 03-19-2016 06:32 AM

Get a dropbox yo, shits free, and not sketchy like every other hosting site ever. Like jesus christ, there's 500 download buttons, they all look the same, and I'm not sure which one links to the family photo album my aunt sent me, and which 499 other ones sign me up for trial by combat in the peruvian fucking desert while some teenager in algeria steals my fucking credit card info.

(Disclaimer: Idk if that's actually how your sharing site works. I'm just assuming, based on my experience with every file hosting site outside of dropbox, that any other file host is more likely to put my personal info "on the map", than it is to put my scout on your map.)


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