Fortress Forever

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-   -   (Released) F_Redgiant (https://forums.fortress-forever.com/showthread.php?t=11784)

GambiT 12-11-2007 02:24 AM

Quote:

Originally Posted by GeoKill----->
Try Checking out the Wiki for Map Location
http://fortress-forever.com/wiki/LUA...ocation_System
I just read it, and it doesnt seem that hard

i know how to add the location, i just forgot, thats my bad

GhostBuster 12-11-2007 04:30 AM

We`ll add this one to our mapcycle (once we got the custom mappack uploaded at our web... once we have our web finished.. lol just next week)

Ihmhi 12-14-2007 09:05 AM

GambiT, the file is under 60 MB - please upload it to http://www.savefile.com as a mirror. It's a no bullshit site... no "slots" or any crap like that. Only thing is files get deleted if they are not downloaded every 7 days.

[AE] 82694 12-14-2007 11:07 PM

Will this work for ya?
FF_RedGiant.rar

But I didn't have any problems with filefront. The DL link is in the first post.

GhostBuster 12-17-2007 04:15 PM

Hey gambit, yesterday we did some practice in that map (plus its on our cycle), and lots of us noticed this really bad fps drop when somebady dies or when there is some chaos, but like really really bad fps drop for a few seconds, i never had this thing even on dustbowl or palermo or any of those chaotic maps... we still are going to let it at the cycle, maybe it was something that happend one night and thats it but still...

GeoKill-----> 12-17-2007 07:48 PM

I was having the same thing but I wasn't sure if it was the Sn server or not.
I experience lag in the flag room and yard.

Maybe this maps need more optimization (sp?)

GambiT 12-17-2007 09:24 PM

hm..no telling..i dont lag at all, and never have on this map. i know alot of ppl on our server play it without lagging.really have to think about the computers each person has to, so i dunno.

what would ya'll like me to do with it?

GeoKill-----> 12-17-2007 09:36 PM

Maybe it was the Server but I had a good ping
We had a total of 8 to 9 people in the server. At first I though it was my computer because I underclocked it due to some over heating problems I was having. So I dunno, if you think there's some parts that need optimization then go for it, if not then leave it.

GambiT 01-15-2008 11:34 AM

ok, where do you notice the biggest drop in FPS?

there have been a few ppl who say they lag bad on this map, let me know where.

what else needs to be changed/fix/added? other than locations.

own3r 01-15-2008 01:00 PM

Gambit, I can help you out with the fps issues if you want. After my exams (27th) I will have the time.

A summery of the problem:
The major issues with the map are the location of the windows, most of the time they destroy the tfc original's visblocking features while adding very little to the gameplay. Simply removing the windows/replacing with some other feature which blocks vis and putting in hint brushes would solve the problem.

On my laptop the fps were about 12 - 8 at the worst places in the yard outside the base where both inside the base and into the middle was visible for a loooong way.

GeoKill-----> 01-15-2008 10:07 PM

Well I notice FPS drop when I come out of the Resupply room, the one that leads to the flag room

GambiT 01-15-2008 11:04 PM

keep them coming, it will be a little while before i get a chance to work on it and im keeping track of everything y'all say. so please, if you play it and come across something, come in here and post it.

thanks

Fat-Suzy 07-04-2015 11:22 PM

Sorry to dig up an old thread, but when i added redgiant to my server i noticed it was missing the skybox and some blend textures. With some quick filename hackery and a quick repack with pakrat, i got the map working.

I've heard this map has been unoperational for some time now, just wondering if it was just textures or if this map has some other fundamental issues?

Anyway link to updated bsp:
http://suzysworld.site.nfoservers.co...dgiant.bsp.bz2

And remember, you saw it first on Suzy's World :mrgreen::thumbsup:

FDA_Approved 07-05-2015 07:20 AM

People complain about FPS drops and crashing. I've never experienced this. I haven't played the map a whole lot all together, but I did see it fairly often on OT.


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