Fortress Forever

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-   -   (Beta) ff_boketto_b1 (https://forums.fortress-forever.com/showthread.php?t=24451)

FDA_Approved 07-18-2014 03:26 AM

ff_boketto_b1
 
I've only tested this with a group of demos spaming, like, really really hard. While I did notice my fps drop I didn't experience anything like schtop or old school phantom before squeek fixed it. But if you do experience any bad FPS or something let me know.

Yard:
http://i.imgur.com/9cJTTEh.jpg

Foyar:
http://i.imgur.com/E8CQZIl.jpg

Main:
http://i.imgur.com/H9Kxl6D.jpg

FR:
http://i.imgur.com/YF2JjKP.jpg


Yes I know the waterfall is holy shit in my face loud. None of the settings on the ambient_generic I used for it seemed to change the volume or audible distance at all, but this is something I will be looking into fixing.

To do:
Nicer looking waterfall
Quieter waterfall
Clean up/exaggerate some displacements a little more.

Oh yeah here's a DL link:
https://www.dropbox.com/s/s2wkntyj6k...to_b1.rar?dl=0

KubeDawg 07-18-2014 04:07 AM

I had similar issues with sounds on plunder. What I had to do was open it in audacity and lower the volume of the file itself. Looks nice though. I'll add it to my server when I get a moment.

FDA_Approved 07-18-2014 04:22 AM

Quote:

Originally Posted by KubeDawg (Post 504097)
I had similar issues with sounds on plunder. What I had to do was open it in audacity and lower the volume of the file itself. Looks nice though. I'll add it to my server when I get a moment.

Yeah, did you then have to pakrat the sound file seeing as how it was default anymore? I wanted to avoid having to pack to much into the file, but I suppose it wouldn't be a big deal, and probly what I'll have to end up doing.

KubeDawg 07-18-2014 04:30 AM

They were custom sounds to begin with, but I supposed you'd have to pack it after making the change. Or start a thread on interlopers to see if they have any solutions.

XPelargos 07-18-2014 04:55 AM

gooood looookkkinnnnnn sonnnnnnnnnnnnnnnn

FDA_Approved 07-18-2014 07:41 PM

Quote:

Originally Posted by XPelargos (Post 504102)
gooood looookkkinnnnnn sonnnnnnnnnnnnnnnn

Nou.

homie in reboks' 07-18-2014 11:41 PM

looks neato maybe it will replace ofire

XPelargos 07-19-2014 06:53 AM

FUCKING LOGS

FUCKING GLUE FACTORY

AM I RIGHT?

10/10

Ricey 07-20-2014 08:11 AM

Now if only homie knew how to conc, and stopped running into my tranqs.

Headz 07-20-2014 08:20 PM

it looks like you have used a random terrain generator and stuck a flag at each end.

Not a fan sorry.

the_cake 07-20-2014 08:53 PM

lol what. This is like 1 of 5 maps in FF that looks like it was made after 2006.

homie in reboks' 07-20-2014 08:58 PM

Quote:

Originally Posted by Headz (Post 504116)
it looks like you have used a random terrain generator and stuck a flag at each end.

Not a fan sorry.

Yeah you need at least one tube of electricity either in the walls of the yard or underneath the flag and at least 4 textures from schtop, preferably the metallic red and blues. Also, lots of metal grates that you can't shoot through. Oh, and maybe a tube that shoots you out of spawn onto the flag and then a SutterKane teleporter back to capture point.

Then it'll be good, right?

Ricey 07-20-2014 09:04 PM

yea FDA, yo shit aint bespoke enough. 11/10 needs more color.

FDA_Approved 07-20-2014 09:13 PM

Why we always gotta be mad?

NeonLight 07-20-2014 10:21 PM

Most creative map to come out in 3+ years?

FDA_Approved 07-20-2014 10:21 PM

Complaints so far:

Has trees.
Is not openfire.

Keep the feedback coming, I appreciate it all.

caesium 07-21-2014 02:12 PM

Can you climb the trees? Can I climb the trees? I'd like to climb the trees.

Fruitcake 07-21-2014 06:21 PM

Don't you dare touch the trees. I love the trees :evil:
On a serious note nice map I love all the trimp room, also the fact that you left the upper areas accessible. I hate it when fun looking areas are clipped off. Also +1 for non-metalic styled fortress map ;)

FDA_Approved 07-21-2014 06:33 PM

Quote:

Originally Posted by caesium (Post 504125)
Can you climb the trees? Can I climb the trees? I'd like to climb the trees.

One tree in each base is a ladder tree.

KubeDawg 07-21-2014 07:10 PM

I still think you should replace the flag model with some weed plants.

Here's a model you could use:
http://gamebanana.com/models/3159

or just grab the one from one of zE's psychedelic maps.:lol::thumbsup:


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