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-   -   (Beta) ff_rock2_qnd [Updated 22th Jan/Beta8 release] (https://forums.fortress-forever.com/showthread.php?t=20496)

Pon 08-28-2009 12:21 AM

ff_rock2_qnd [Updated 22th Jan/Beta8 release]
 
ff_rock2_qnd - A Quick and Dirty port of Rock2

UPDATED! 6 shots from beta7 (click to enlarge in new window):

http://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb1.jpghttp://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb2.jpghttp://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb3.jpg
http://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb4.jpghttp://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb5.jpghttp://www.dcpaterson.ukfsn.org/rock...qnd_b7_tb6.jpg


LATEST DOWNLOAD ( Beta 8 ): >> HERE <<


Updated/Fixed this version ( b8 ):
  • Gas hurting people fixed ( broken in b7 )
  • Announcer voices fixed ( also broken in b7 )

Updated/Fixed last version ( b7 ):
  • Keycard added! Thanks to Dr. Satan for the model, and CrazyCarl for the propper tool that it was compiled with!
  • Various texturing changes and fixes
  • Foyer lifts are no longer team owned [experimental change!]


So, yeah, I decided to port Rock2. Originally this just started as me doing the lua for when Gambit got chance to finish his remake, but I figured I might as well port the map as well.

Anyways, since Gambit's doing his remake, and I don't really want to step on any toes, I figured just doing a quick and dirty port would be good enough for now. Don't expect the map itself to be much more than functional. But, It will be playable.

Anyways, still got a few things to clear up Lua wise, so probably tommorow I'll get round to having a beta test, though thats really more for the Lua than the actual map.

Thanks to the playtesters who have helped with getting the map into shape - bully, ricey cake, ostrich eggs, that evil bastard with a mustache (squeek. :D), gwarsbane, TheGame, g00se, Epidemic, and Partial (also for the use of his server), and a few others who I forget, sorry :(

Special thanks to Dr. Satan for the keycard model, and CrazyCarl, who'se propper tool made it possible :)

__________________________________________________ __
Beta8 known issues:
  • Suits are now masks. No glow effect, but gasmask is shown above wearer's head. Unless glow is added, cannot fix I guess.

__________________________________________________ __
OLD VERSIONS:

Beta 1 | Beta 2 | Beta 3 | Beta 4 | Beta 5 | Beta 6 | b7 broken

Ricey 08-28-2009 12:24 AM

Gambit is gonna chop of ya dick!

Pon 08-28-2009 12:26 AM

No!

Better not release this then.

zE 08-28-2009 01:19 AM

dont listen to ricey :P , give us rock2, anyway his version seems polished, ur is just a port for plp to have fun till the proper version cames out, i dont see a problem with that. Look at ksour, destroy 2fort they all had previous port versions : )

Want to build sgs in the water so bring it on!!

Pon 08-28-2009 02:52 AM

I wasn't being serious zE :)

But yeah, thats the idea behind doing this. That, and getting the Lua for this style of map out there for other mappers to use.

PartialSchism 08-28-2009 02:53 AM

And then.....

:mrgreen:

zE 08-28-2009 03:02 AM

btw just saw the pictures lol, and the texturing looks good : D, good job

Firefox11 08-28-2009 01:22 PM

Nice!

And now you can get to work on Cilento again! =p

Bully 08-28-2009 03:29 PM

Just had a quick blast on this and

IT ROCKS !! :p

KubeDawg 08-28-2009 04:39 PM

w00t! i think it's about time to start playing again.

Pon 08-28-2009 09:21 PM

Beta 1 released! Link in the first post.

thiz 08-28-2009 09:33 PM

We finally have a rock2 :)

Pon 08-28-2009 09:34 PM

Yep.

BTW, I'm now gonna call you Lomax instead of thiz.

DarkieJ 08-28-2009 09:54 PM

WOW!
cant wait to play this online, Do you got a model of a key or something? When i saw this map on lan i really thougth of the good old times in tfc haha nice.

Hope there will come more maps when ff_rock2(dev) is finshed always loved the theme

Pon 08-28-2009 10:03 PM

No key, unfortunatly. I just used a flag for now. Ricey's working on getting me the TFC model though :)

DarkieJ 08-28-2009 10:09 PM

haha really cool rock2 is the best:mrgreen: How hard is it to port a map from tfc to ff?

Pon 08-28-2009 10:13 PM

Ahh, I guess it depends. Rock2, while big, wasn't really that complex, so this was pretty easy, even though I started from scratch (no decompile).

A map like, say, dustbowl, would be a bit more aukward to do, I'd think.

PartialSchism 08-29-2009 12:53 AM

My name is Partial, and I approve this map, and this alternative link for DOWNLOAD. ( I just hope Pon does too. ;) )

Great map, Thank you so much Pon.

Bridget 08-29-2009 12:59 AM

Congratulations on becoming the savior of FF.

Pon 08-29-2009 01:29 AM

Quote:

Originally Posted by PartialSchism (Post 448395)
My name is Partial, and I approve this map, and this alternative link for DOWNLOAD. ( I just hope Pon does too. ;) )

Great map, Thank you so much Pon.

Sure, more mirrors the better. I'll add it to the OP when I'm not stuck on the crappy PS3 browser :P

Is it the updated b1? I made some lua changes since the playtest on your server,


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