Concept and Example Lua's
Figured I'd post this so it might get used. Hopefully someone will make a map as good as ff_agoraz was for it :)
Hopefully more to come, when I get round to finishing them :) |
very nice man, this sorta thing is very needed.
keep it up bro |
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Next one I finish up will probably be the quadflag one I posted in the concepts thread. Then I'll probably try and move away from deathmatch style stuff, maybe do a few of the core gameplay modes like CTF or AvD. |
Pon No Sticky? :D
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Thought about it, couldn't be bothered :P
It probably should be though. |
LOVE IT!
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Sure. Updated the first post.
Didn't get chance to test it (not easy to test on my own), so if there are any errors, blame the fact I'd only been awake 20 minutes when I saw your post :D. Shouldn't be though. |
n1 pon :)
g'wan make a map with it monoxide :p |
will do!
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If anyone's interested, I'll be uploading the rock2 Lua, with instructions on how to implement it here sometime after I've finished it up, much like I did with the Warpath stuff. Sometime this week probably.
Also working on Hide and Seek Lua, if anyone's interested in it. |
Pon can you send zE the hide and seek lua?
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Sure. Haven't had much chance to work on it recently though, so it's pretty much the same as it was when you last playtested it :/
http://www.dcpaterson.ukfsn.org/hide...ideseek0.5.rar I added some instructions to the top of the .lua file. What entities are named what, etc. |
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