New Training Guild with Server
Trailer's Park of Rage IP address : 64.94.238.38:27015
Guild information here http://forums.fortress-forever.com/s...ad.php?t=22667 Rage Quit is a training guild that's goal is to bring new players to the game and teach them how the game works, as well as teaching skilled and unskilled players advanced techniques. The only requirements are 1.) You treat players with respect, no matter what their skill level is (Unless they themselves are disrespectful. In that case RAGE) 2.) You have an interest in learning or teaching advanced techniques. 3.) You actually intend on sticking around, not just slap a tag on to have one. Trailer's Park of Rage IP address : 64.94.238.38:27015 They have stats on there with the point system. The server doesn't have a live points feed yet, but this is coming, as well as a lot of other things. Inquiries for the guild can pm me on here or add me on their steams friends list. Steam name is the same as on here. So far we have 3 members and counting. One is super snail secks elite =D |
SNAIL SECKS :thumbsup:
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He forgot to mention our 10 man ventrilo server.
Vent info: 64.94.238.13:11090 |
remove the stat system, it's broken, useless, and takes up space on the server. Considering the next update, i wouldnt worry about the stat system because youll just have to reset it anyway, ya know? ill have another suggestion when i get home. at work atm. peace mang
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If anything, if it MUST be on the server, then set it to only activate when there are 10+ players on, or it'll be REALLY easy to farm points (which again carry no purpose anyway.) On another note, Trailer stated that he was going to use the server for the guild training school thing. Whats the point of the point system if his plans are to teach newbies? On another note, where is trailer?.. |
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Haven't seen him online in awhile, i've been trying to get a hold of him to ask him a few questions. IF YOU READ THIS TRAILER PM :lol: |
Man, this guy is brilliant. Lets make a guild, teach people advanced skills, and then leave all together. Fuck it, I'm stealing this idea, and bringing back e0 in the process. :rolleyes:
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I'm not gone, everything in this thread has been discussed already, and I don't feel like beating a dead horse. Research my theories of the point system in my OTHER thread.
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He forgot to mention Pyro and Sniper are completely removed from the server. And all of the other classes have limits, such as 1 Engineer per team, 3 Demomen per team etc... Don't expect free will. Rule driven server.
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Says the guy that plays on O-T LAFF.
and get your facts straight before you debate. 1 pyro and 1 sniper limit. Go be a troll on someone elses thread. |
You did disable Sniper and Pyro quite recently. I'm not sure you can expect him to know you'd re-enabled them.
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He can check before he throws this shit up on my guild thread.
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Take it easy. You can correct someone and still be polite. :D
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cr_scout 0
cr_sniper 1 cr_soldier 0 cr_demoman 3 cr_medic 0 cr_hwguy 2 cr_pyro 2 cr_spy 0 cr_engineer 2 Does anyone else have a problem with these class limits? I'll let the active forum users vote on everything EXCEPT the sniper limit. multiple demomen on defense is not fun for the offense, more than 1 sniper is not fun for anyone, except the sniper. These limits seem fair in my not so humble opinion. |
I'd prefer a limit of 1 pyro per team, but I don't really mind either way.
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I agree with 1 pyro also. Anyone else?
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The class limits are alright, but I think multiple Soldiers on defense is just as unfun for offense as multiple Demomen, since they tend to stand on the flag and shoot the floor a lot. At least with Demomen an Engineer can blow up the pipes with an EMP and use them against the enemy. Which is why I think Engineer should be increased to 3 personally, offensive Engineers are a challenge for defense, and if the enemy team has 3 Demomen piping the flag an Enginner is invaluable. I have capped many times as Engineer having the ability to completely eliminate the enemy defense and leave them hanging. Often enough a good EMP can take out 3+ people at a time, especially with pipes around. Engineer has the same right to go offense as a Demoman does, and Demos are commonly used for offense to take out defenses. |
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Rofl |
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