Stayin' Alive
Yes, animation fixes are one thing that has held back some media and videos, but we figured we would show some of the fun things possible in Fortress Forever as our coders close out the remaining features. Psycnet, one of our beta testers, has been putting together a video recently that shows off the free form movement possible in the game. It's cool to see how quick some of our testers have picked up these moves when 'tribal knowledge', special rate settings and scripts are taken out of the equation, and they seem to be having a blast doing it :) The video primarily shows off weapon, conc and double jumping in the game, sometimes all in the same sequence. Knowing our beta testers, some of it is completely random as well. I hope you enjoy; without further ado:
HD version: Mirror #2 Mirror #3 Youtube: http://www.youtube.com/watch?v=QhdVIlrZZAs 640 version: Mirror #1 Mirror #2 Mirror #3 Mirror #4 320/Ipod Video: Mirror #1 On the mapping front Defrag has completely re-done the visuals on shutdown 2, where he has really hashed out a fantastic theme. Unfortunately these didn't make it in time for the video, but he provided us some quick shots for the update. http://www.fortress-forever.com/medi...tdown20021.jpg http://www.fortress-forever.com/medi...tdown20024.jpg Some more shutdown2 shots can be found on the media page. We've also gotten significant updates to Cornfield, and Aftershock continues to be a programming machine. Currently he is adding a lot of functionality to the HUD that both old and new players will appreciate. Rest assured a lot of action is happening behind the scenes, and we're feeling good for the stretch run. |
There ya' pesky bogers. A Media Update! Lookin' good I might add.
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Looking FAB.
I saw the video even before you had chance to upload, a first for me. I enjoyed it too. |
Absolutely amazing.
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Nice
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Amazing...There is no way I'll play TF2 over FF with this kinda movement.
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Yay it's up :D
Grueling but satisfying! |
Twas awsome
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Grr I can't wait for the HD download to finish :D I want to see this stuff in full detail :)
edit: <3 <3 <3 <3 <3 |
sickening...can't wait to cruise around in canalzone :D.
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And right when i want to download and try out the maps, cit's site's down
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I cant wait for the game to be released.
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flamethrower = quasi-jetpack?
p.s. OMG release the mod before I go into the final stages of fortress withdrawl and concjump off of a bridge irl :( <3 |
medics flying everywhere!
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The HD version's on trepid.net as well...
http://trepid.net/ff/files/FortressF...Alive-1280.avi |
Very nice. Conc effect kinda looks like you are jumping out of a teleport or something though :P
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Woot Good Job on Vid
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Concs look too strong
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bout damn time!
whoever did those pipejumps rules ass and should get a blowjob from every member of this forum. except dh. |
I don't see how FF will appeal to new players. Seems like it will be dominated by a community of dedicated veteran players.
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