Fortress Forever

Fortress Forever (https://forums.fortress-forever.com/index.php)
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-   -   Stayin' Alive (https://forums.fortress-forever.com/showthread.php?t=9407)

PHISH 06-03-2007 05:48 AM

Stayin' Alive
 
Yes, animation fixes are one thing that has held back some media and videos, but we figured we would show some of the fun things possible in Fortress Forever as our coders close out the remaining features. Psycnet, one of our beta testers, has been putting together a video recently that shows off the free form movement possible in the game. It's cool to see how quick some of our testers have picked up these moves when 'tribal knowledge', special rate settings and scripts are taken out of the equation, and they seem to be having a blast doing it :) The video primarily shows off weapon, conc and double jumping in the game, sometimes all in the same sequence. Knowing our beta testers, some of it is completely random as well. I hope you enjoy; without further ado:
HD version:
Mirror #2
Mirror #3

Youtube:
http://www.youtube.com/watch?v=QhdVIlrZZAs

640 version:
Mirror #1
Mirror #2
Mirror #3
Mirror #4

320/Ipod Video:
Mirror #1

On the mapping front Defrag has completely re-done the visuals on shutdown 2, where he has really hashed out a fantastic theme. Unfortunately these didn't make it in time for the video, but he provided us some quick shots for the update.


Some more shutdown2 shots can be found on the media page. We've also gotten significant updates to Cornfield, and Aftershock continues to be a programming machine. Currently he is adding a lot of functionality to the HUD that both old and new players will appreciate. Rest assured a lot of action is happening behind the scenes, and we're feeling good for the stretch run.

nodnarb 06-03-2007 05:50 AM

There ya' pesky bogers. A Media Update! Lookin' good I might add.

Paft 06-03-2007 05:54 AM

Looking FAB.

I saw the video even before you had chance to upload, a first for me. I enjoyed it too.

squeek. 06-03-2007 05:55 AM

Absolutely amazing.

MrPhoenix 06-03-2007 06:17 AM

Nice

MikeQuist 06-03-2007 06:20 AM

Amazing...There is no way I'll play TF2 over FF with this kinda movement.

PsYcNeT 06-03-2007 06:24 AM

Yay it's up :D

Grueling but satisfying!

gizmofo 06-03-2007 06:24 AM

Twas awsome

Hawk Eye 06-03-2007 06:24 AM

Grr I can't wait for the HD download to finish :D I want to see this stuff in full detail :)

edit: <3 <3 <3 <3 <3

smax 06-03-2007 06:25 AM

sickening...can't wait to cruise around in canalzone :D.

gizmofo 06-03-2007 06:28 AM

And right when i want to download and try out the maps, cit's site's down

MrPhoenix 06-03-2007 06:28 AM

I cant wait for the game to be released.

TwiNCannoN 06-03-2007 06:33 AM

flamethrower = quasi-jetpack?

p.s. OMG release the mod before I go into the final stages of fortress withdrawl and concjump off of a bridge irl :( <3

Anthraxium[WU] 06-03-2007 06:38 AM

medics flying everywhere!

trepid_jon 06-03-2007 06:48 AM

The HD version's on trepid.net as well...
http://trepid.net/ff/files/FortressF...Alive-1280.avi

ghozt 06-03-2007 06:49 AM

Very nice. Conc effect kinda looks like you are jumping out of a teleport or something though :P

GeoKill-----> 06-03-2007 06:54 AM

Woot Good Job on Vid

Pixel 06-03-2007 07:05 AM

Concs look too strong

Skanky Butterpuss 06-03-2007 07:10 AM

bout damn time!

whoever did those pipejumps rules ass and should get a blowjob from every member of this forum. except dh.

hf_ 06-03-2007 07:11 AM

I don't see how FF will appeal to new players. Seems like it will be dominated by a community of dedicated veteran players.


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