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-   -   (Beta) Flagrun (B3 2009-12-22) (https://forums.fortress-forever.com/showthread.php?t=21245)

cjeshjoir™ 12-18-2009 11:45 PM

Flagrun (B3 2009-12-22)
 
Woo hoo! It's finally here! Big thanks to Pon for making the LUA happen! <3

http://img109.imageshack.us/img109/7...run0008.th.jpghttp://img338.imageshack.us/img338/5...run0011.th.jpghttp://img338.imageshack.us/img338/8...run0012.th.jpg
http://img39.imageshack.us/img39/563...run0014.th.jpghttp://img686.imageshack.us/img686/2...run0009.th.jpghttp://img691.imageshack.us/img691/4...run0013.th.jpg

-> DOWNLOAD B5 MEOW! <-

CHRISTMAS EDITION!
http://img139.imageshack.us/img139/1...qnd0003.th.jpghttp://img140.imageshack.us/img140/5...qnd0001.th.jpghttp://img410.imageshack.us/img410/1...qnd0002.th.jpg
-> DOWNLOAD XMAS EDITION MEOW! <-

B5 Changelog (2010-01-08):
  • Changed the sounds
  • More spawn protection
  • Fixed red rear resupply
  • Tweaked some other shit

XMAS Changelog (2009-12-24):
This is pretty much B4, but with more holiday cheer.
  • Fixed some brush crap
  • Redid the lighting
  • Made it snowy
  • Got smooches under the mistletoe (in my pants)

B3 Changelog (2009-12-22):
  • Added locations
  • A few brush optimizations
  • Added third tower gate over grenade resupply
  • Added resupplies to ramprooms
  • Fixed a tad of the LUA
  • Added spawn protection
  • Added instructional flythrough (check out the View Flythrough button in the spectator menu)

B2 Changelog (2009-12-20):
  • Fixed lighting with arches
  • Fixed LUA a bunch
  • Groovy soundtrack
  • Optimized like a mofo

-> DOWNLOAD SOURCE FILES MEOW! <-

Pon 12-19-2009 12:07 AM

Had a runaround, looking good :)

Looking forward to seeing it in action. Mostly because it's a good map/gamemode, but also because I want to see if the Lua actually works properly :D

zE 12-19-2009 06:27 PM

Good job man : )

I really like the way u made the textures look like tfc ones, and used same signs : )

Things i think could be better
-Brighter environment light ( like dustbowl envoirment light)
-sign in hud when u carrier a flag
-remove civilian
-yard neutral flags combine laser thing doesnt match the theme.

thiz 12-19-2009 07:45 PM

The lua needs some work, you should not get 10 points for returning a flag, there is no extra points for capturing all the flags and there is not tfc style fade-to-black :p

cjeshjoir™ 12-20-2009 01:30 AM

Quote:

Originally Posted by thiz (Post 460252)
The lua needs some work, you should not get 10 points for returning a flag, there is no extra points for capturing all the flags and there is not tfc style fade-to-black :p

Pon has fixed all of these things. They'll be present with B2.

zE 12-20-2009 02:33 AM

make it brighter for b2 plz ; )

cjeshjoir™ 12-20-2009 03:08 AM

Quote:

Originally Posted by zE (Post 460267)
make it brighter for b2 plz ; )

No.

Pon 12-20-2009 03:17 AM

Quote:

Originally Posted by zE (Post 460267)
make it brighter for b2 plz ; )

FF mappers rule #1: If zE requests something, do the opposite. :twisted: :D

Dr.Satan 12-20-2009 06:16 AM

oh man...wow!

/me still laughing!

cjeshjoir™ 12-20-2009 01:37 PM

Flagrun (B2 2009-12-20)
 
B2 IS RELEASED!

-> DOWNLOAD B2 MEOW! <-
-> Mirror 2 <-

EDIT: Im aware of the texture issue on the red battlements.

zE 12-21-2009 04:16 AM

Quote:

Originally Posted by Pon (Post 460270)
FF mappers rule #1: If zE requests something, do the opposite. :twisted: :D

zE slaps Pon with a horde of lemmings

Pon 12-21-2009 04:25 AM

Not Lemmings...! Anything but the Lemmings! :shock:

:lol: :D

Gwarsbane 12-22-2009 05:21 AM

Suggestion

Put something to block people from jumping up from the grenade bag area up to where the flags are because if one team can get up there first they will win most of the time.

Its not easy easy to get up there but with a little practice you can get up, specially if your team works together well.

I'd just put a door like you have on the sides and remove it once the timer is up.

cjeshjoir™ 12-22-2009 06:03 AM

Quote:

Originally Posted by Gwarsbane (Post 460415)
Suggestion

Put something to block people from jumping up from the grenade bag area up to where the flags are because if one team can get up there first they will win most of the time.

Its not easy easy to get up there but with a little practice you can get up, specially if your team works together well.

I'd just put a door like you have on the sides and remove it once the timer is up.

Yeah, fixed in B3 :D

cjeshjoir™ 12-22-2009 01:09 PM

B3 IS RELEASED

-> DOWNLOAD B3 MEOW! <-

uguu~!

traxamillion 12-23-2009 09:03 PM

skybot is way too low.. specially in the main yard.. try and make it like tfc imo, higher!

cjeshjoir™ 12-23-2009 09:52 PM

Quote:

Originally Posted by traxamillion (Post 460500)
skybot is way too low.. specially in the main yard.. try and make it like tfc imo, higher!

negative ghost rider, its the same height as tfc. raising it would require more work that im willing to put into it.

zE 12-24-2009 02:22 AM

light_envoirment now its a lot better, good work <3 b3

cjeshjoir™ 12-24-2009 09:08 PM

CHRISTMAS EDITION! OMG RLY? YA RLY!
-> DOWNLOAD XMAS EDITION MEOW! <-

http://img139.imageshack.us/img139/1...qnd0003.th.jpghttp://img140.imageshack.us/img140/5...qnd0001.th.jpghttp://img410.imageshack.us/img410/1...qnd0002.th.jpg

zE 12-25-2009 01:29 AM

like 1 map version each 2 days = upload to server 1 ftp then server 2 ftp then fast dl ftp then update admin_map list then nominate map list then rtv map list then normal vote list etc!
-_-


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