i wouldnt call it a rocket anymore.. its a cannon after all! its a projectile now!
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Why is the IC rocket/projectile affected by gravity? What are the benefits of such a feature?
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What are not the benefits? It differentiates it from the soldier's main weapon and stops really annoying and pointless spam in midmap. + a 100 other things, I guess; apply the big squidgy thing between your ears to it.
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well i'm guilty to spamming the IC across the 2fort balconies in TFC. it fucks snipers up a treat, to the point where they change to medic and try to infect me!
its for the best, and allows some cool shots over stuff! |
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- Although in a way its a nerf, they can counteract it by buffing it another way, such as more damage. This means it becomes more useful but not just another RPG clone. At a guess... |
its far more useful as a ballistic projectile! combined with the splash radius, its great at damaging stuff over walls. seriously, when you try it you'll love it!
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That sounds cool, one can imagine standing just below the sniper deck on 2fort and popping some mortars on the snipers heads, while they cant get at an angle to hit you.
Could also be good for a number of situations, taking out SG's on a platform for instance. |
its incredibly useful for firing at platforms overhead!
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Sounds interesting. Watching the video from the latest media update, it doesn't look severely affected (like the pipe launcher is) so maybe it is beneficial overall and includes a new skillset to learn for the pyro. All good : )
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i say, a video clip of it in action would be most beneficial ;)
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So if you fire it directly upwards it comes down relatively soon? Like... it won't hit the map's ceiling?
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Is the soldier's RPG affected by gravity?
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If so ^, that would totally suck.
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Lost, thanks for letting us know that FF is saved! (no rocket gravity shit!)
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Nope, there's still a ceiling in TFC.
It sounds like the grenade thingy on the SMG ala HL1 and 2. (which hits the ceiling too, btw) |
It can still hit the ceiling, like on dev_2fort because its just a copy of the original but on all of the other maps I've played so far, the only boundaries I've hit are the map edges.
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I think that is BS for the IC cannon. It is supposed to be a counter to snipers. How are you gonna counter snipers with your IC when your projectiles are affected by gravity and theirs are not? Bullshit. ):
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