Fortress Forever

Go Back   Fortress Forever > Members List

Nuk3m Nuk3m is offline

Banned

Visitor Messages

Showing Visitor Messages 1 to 3 of 3
  1. Elmo
    01-08-2009 12:58 PM
    Elmo
    loads of silly things like that but I can't stand to work on maps that aren't clear in the vmf.. there's no reason to make it messy and it helps to keep things in proportion through the map.

    Bases should feel a little different anyway (hopefully for the good)

    What exactly are you working on at the moment?

    I've soooo not done any work today ... lol
  2. Elmo
    01-08-2009 12:58 PM
    Elmo
    What exactly do you mean "what you should do with the map", is it with regards to the gametype or geometry or...?

    n1 cleaning it up. A while back, with medieval, I regained a shitload of brushes when I realised all my curved bits of metal should've been 1 brush.. not 6 was nothing for performance but got a lot of brushes back. Feel quite dumb when I realise I've done things like that.

    bases won't see much of a performance increase from what I'm doing now. I'm just tidying up the vmf really (some people would say its not worth doing...its probably not). Some walls use some really irregular brushes, some rooms are really odd sizes

    Eg. space of 180 between walls then 32 width brushes for the walls making it 244.. so i increase it to 192 so that is spans 256 in total which looks much nicer when inline with the grid..
  3. Elmo
    01-08-2009 08:10 AM
    Elmo
    Whhhaaaaaaa, this stuff is crazy, before we know it it'll be facebook on ff forums!!

    not up 2 much - pushed out a medieva_b3a test last night. consensus was that it was much better so I've almost finished fixing a few things and will push out the b3 on forums soon.

    Also been doing bases lighting and smoothing stuff out such as adding clips, making sure light shadows behave correctly...

    But as usual I couldn't help myself and remade the fr -> midramps -> secret -> secret water -> lift

    There's no real clear difference to geometery but the lighting will be brighter and behave better. Also saved a shit load of brushes in FR. One part I have changed (which might be reverted back) is the secret bit (which should not be confused with the bit at top of lift with the water).

    Anyway at work... i should work... speak later

About Me

  • About Nuk3m
    Location
    New Jersey, USA!
    Class / Position
    Scout / Offense
    Gametype of Choice
    Capture the Flag
    Clans or Guilds
    :e0: Founder

Statistics

Total Posts
Visitor Messages
Helpful Postings
General Information
  • Last Activity: 02-26-2009 05:44 AM
  • Join Date: 03-06-2007
  • Referrals: 2

Friends

Showing Friends 1 to 3 of 3

Contact Info

Instant Messaging
Send an Instant Message to Nuk3m Using...
Home Page
http://www.nuk3m.net
This Page
https://forums.fortress-forever.com/member.php?u=10206

All times are GMT. The time now is 09:47 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.