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SoBe Green
12-28-2007, 10:45 PM
Information
This is for those that want a little novelty nostalgia in their game. None of these sounds sound nearly as great as the FF default sounds. This is in no way meant to replace the default sounds or try to upstage them. Installation instructions are in the readme of each zip file. You will need an unzipping program to install them. Please do not mirror or upload any of the "Near Completion" files as they are being released for feedback and testing. Last but not least I am not very great with editing sound files or creating them. I'm learning this as I go along. Positive feedback is much appreciated.

Completed
- Weapons
Nailgun - http://files.filefront.com/tfc2ffnailgunzip/;9342250;/fileinfo.html
Super Shotgun - http://files.filefront.com/tfc2ffsshotgunzip/;9342176;/fileinfo.html


Near Completion
These are nearly finished packs that might need feedback or just could be missing a few files. I wouldn't be releasing these but I figure some people are wanting some more customization and every little bit helps. Please only give me constructive feedback and do not mirror or upload these anywhere.

- Buildables
Sentry Gun - http://files.filefront.com/sgzip/;9342094;/fileinfo.html

In Progress
- Weapons
Super Nailgun
Everything Else

KubeDawg
12-28-2007, 10:53 PM
Awesome! I can't wait!

Also, here is a link to the jump sounds from TFC.

http://www.circusshack.com/infusions/pro_download_panel/download.php?did=1481

SoBe Green
12-28-2007, 11:07 PM
Released Super Shotgun

SoBe Green
12-28-2007, 11:24 PM
Released Nailgun

DarkieJ
12-29-2007, 12:08 AM
The medkit sound is that possible? And the Start sound when you choose a class?

SoBe Green
12-29-2007, 01:20 AM
Yea the medkit is possible. I'll have to look at the other one though. I know which one you are thinking of.

SoBe Green
12-29-2007, 09:51 PM
Well not a single download so far. Is anyone interested in this at all or have not just converted what people want?

Dr.Satan
12-30-2007, 03:28 AM
I'm interested, but I just haven't had the time to dl b/c I've been uploading crap and busy...give it time man people will dl!

Focksbot
01-27-2008, 09:21 PM
After the finals I'll try to contribute to this.

DarkieJ
01-27-2008, 09:40 PM
Yes i downloaded the old sg sounds

greenday5494
02-01-2008, 10:15 PM
where do you install them?

Focksbot
02-02-2008, 02:27 AM
I will upload the files overnight.

[Link not yet available].

But here's the info on the content:
OK quality TFC sounds, prenamed correctly so you don't have to do all that.

Sounds modded:

Partial:
RPG.
Assault Cannon.

Complete:
Super Shotgun
Shotgun.
Crowbar.
Railgun.
Tranq.
Nailgun.
Super Nailgun.


Not Included:
Medkit.
Sniper Rifle.
Auto Rifle.
Inci Cannon.
Flamethrower.

greenday5494
02-02-2008, 03:04 AM
did you make them 32-bit?

GambiT
02-02-2008, 04:14 AM
Sobe, filefront takes like a fucking week to update if they've been DLed or not.

Focksbot
02-03-2008, 09:59 AM
WHAT THE FCK.

I SPEND A LONG TIME UPLOADING AND IT SAYS 'lol virus oversized.zip iz detekted' .

Google says that it's because the upload host thinks it's a decompression bomb or something. I guess the zip is to big. I'll find a way to repack it.

And believe me, I just ran 4 updated scanners and two spyware scanners. I'm certain.

Can anyone figure out a way to dodge the false alarm?

tu!
03-06-2008, 06:37 AM
you are missing the most important sound of all! the jump land and jump land pain sounds.

greenday5494
03-06-2008, 06:39 PM
TFC's sucked. the jump sounds were just the crappy HL1 HEV falling sound. it sucked.

Player
03-06-2008, 07:16 PM
I prefer the HL / Quake player sounds, they have more clarity to them.

tu!, someone released a HL sound pack a while ago with all the HL player sounds: walking, jumping, swimming etc (I have them (I got them from www.circusshack.com, I think; however, the website seems to be unavailable))

Karrus
03-15-2008, 06:47 AM
That sounds very much like the pack I made months ago, but I put mine on filefront. I replaced most of the main FF sounds with TFC. The weapons, buildables, player sounds, medic/poison calls, explosions, even changed the UI startup music.

Player
03-15-2008, 10:59 AM
Yes, that must be where I got it from then :P

I downloaded it installed the pack and then realised I replaced my TFC sounds with Quake sounds...so I got all the Quake sounds and used them with Fortress Forever instead and added some Massive Attack for the startup music :P

Focksbot
03-19-2008, 01:58 AM
you are missing the most important sound of all! the jump land and jump land pain sounds.
I have those. But why does Gordon sound like "PSSHHH" when he lands hard?

Circuitous
03-19-2008, 04:51 AM
HEV suit inertial dampeners.

SoBe Green
03-19-2008, 10:12 PM
I had no idea someone else was interested in doing this. Mods feel free to update my original post (with credit) if someone else does this. If I get time I'll continue working on this too.

DarkieJ
04-05-2008, 07:42 PM
can someone do the medkit port? really liked it in TFC

greenday5494
04-05-2008, 08:26 PM
i liked it too!

but the bumpmapping and speculartiy in the FF medkit wins me over, needs animations tho

Player
04-06-2008, 09:31 AM
Sounds...models...I see the similarities! :P

פֿяαιп βαмαgεפ
04-07-2008, 08:41 PM
I have those. But why does Gordon sound like "PSSHHH" when he lands hard?

Farts.

gibz
04-09-2010, 05:24 PM
Didn't know this was worked on before. Though I made one myself :/