pF
12-09-2007, 02:07 PM
Hey everybody. [..snip..]
This is an attempt at keeping track of community members working on mods/custom content/fixes for Fortress Forever.
So everybody working on models, skins, sounds, or animations please reply in this thread and share some info on your project.
That way we can prevent several people from working on the same thing, saving everybody precious time and effort.
So here goes:
name currently working on finished projects
[AE]5316*TKZ* SG Lvl 3 reskin (http://www.fortress-forever.com/forum/showthread.php?p=306601#post306601); RPG streaks? Matrix Gren (http://fortress-forever.com/forum/showthread.php?t=13503); Gren skins (http://fortress-forever.com/forum/showthread.php?t=13478); Colored Explosions (http://fortress-forever.com/forum/showthread.php?t=13520); Brighter EMP (http://www.fortress-forever.com/forum/showthread.php?t=13578); Happy Frag! (http://www.fortress-forever.com/forum/showthread.php?t=13577); Bright Nails (http://www.fortress-forever.com/forum/showthread.php?p=310047)
a082 Sniper AR w_model animations simple medkit animations (http://www.fortress-forever.com/forum/showthread.php?t=12720), shotgun reloading animation (http://www.fortress-forever.com/forum/showthread.php?t=13169)
DrZer0 Snip Ghillie Suit etc. reskinned player models (http://www.fortress-forever.com/forum/showthread.php?t=13282)
GeoKill (?)
Mortifer Soldat Rocket flares (http://fortress-forever.com/forum/showthread.php?t=13513) Blue grens (http://www.fortress-forever.com/forum/showthread.php?t=13575)
Mr.Happy (?) A FF Wall button (http://www.fortress-forever.com/forum/showthread.php?p=327440#post327440)
pF Pyro IC? Medkit v_model animations
SoBe Green TFC Sounds! (http://www.fortress-forever.com/forum/showthread.php?t=13613)
And here's a list of what needs to be done and is not being worked on by either dev. staff or community members..
Better visibility for grens/projectiles etc. DONE
Swimming animations (though some seem to be present, just not implemented?)
New skins or player models to make it easier to tell which class is mulching you from afar
Low(er) poly player models for FPS increase (by downgrading over distance)
Any updates and additions are obviously welcome. As for what gets put on the list of stuff needed,
i guess community and dev input would govern that. For now i just threw together a couple of things.
This is an attempt at keeping track of community members working on mods/custom content/fixes for Fortress Forever.
So everybody working on models, skins, sounds, or animations please reply in this thread and share some info on your project.
That way we can prevent several people from working on the same thing, saving everybody precious time and effort.
So here goes:
name currently working on finished projects
[AE]5316*TKZ* SG Lvl 3 reskin (http://www.fortress-forever.com/forum/showthread.php?p=306601#post306601); RPG streaks? Matrix Gren (http://fortress-forever.com/forum/showthread.php?t=13503); Gren skins (http://fortress-forever.com/forum/showthread.php?t=13478); Colored Explosions (http://fortress-forever.com/forum/showthread.php?t=13520); Brighter EMP (http://www.fortress-forever.com/forum/showthread.php?t=13578); Happy Frag! (http://www.fortress-forever.com/forum/showthread.php?t=13577); Bright Nails (http://www.fortress-forever.com/forum/showthread.php?p=310047)
a082 Sniper AR w_model animations simple medkit animations (http://www.fortress-forever.com/forum/showthread.php?t=12720), shotgun reloading animation (http://www.fortress-forever.com/forum/showthread.php?t=13169)
DrZer0 Snip Ghillie Suit etc. reskinned player models (http://www.fortress-forever.com/forum/showthread.php?t=13282)
GeoKill (?)
Mortifer Soldat Rocket flares (http://fortress-forever.com/forum/showthread.php?t=13513) Blue grens (http://www.fortress-forever.com/forum/showthread.php?t=13575)
Mr.Happy (?) A FF Wall button (http://www.fortress-forever.com/forum/showthread.php?p=327440#post327440)
pF Pyro IC? Medkit v_model animations
SoBe Green TFC Sounds! (http://www.fortress-forever.com/forum/showthread.php?t=13613)
And here's a list of what needs to be done and is not being worked on by either dev. staff or community members..
Better visibility for grens/projectiles etc. DONE
Swimming animations (though some seem to be present, just not implemented?)
New skins or player models to make it easier to tell which class is mulching you from afar
Low(er) poly player models for FPS increase (by downgrading over distance)
Any updates and additions are obviously welcome. As for what gets put on the list of stuff needed,
i guess community and dev input would govern that. For now i just threw together a couple of things.