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hl2k
09-17-2007, 04:06 PM
My game keeps locking up at random times displaying this error, and forcing me to restart the game

What gives?

Win 2003 Server
AMD2500+
512MB (yes I'm cheap, but new system on its way)
nVidia GeForce FCX 5200
Onboard Sound

Also when I close the box another comes up:

The insutrction at "0x2018bf90" referenced memory at "0x00000000" the memory could not be read
click on OK to terminate the program

murk
09-17-2007, 05:47 PM
I'm getting the same problem with a similar setup (AMD2500+ and GeForce FX 5200). It seems to happen about 10 minutes into play and crashes the game.

I have updated to the latest drivers from nvidia and it did not resolve the issue. I'm assuming the vid card is the culprit.

Alastair
09-17-2007, 10:51 PM
I posted on here that I am having the same problem. Slightly different setup for me though:

P4 2.4ghz
512mb Rambus
Nvidia Geforce 6600 GT
Soundblaster Audigy

-Alastair

D_Piddy
09-18-2007, 08:08 PM
i get the same problem sometimes, not always though. ff doesn't lag on my comp at maxed out graphics. this is a rock solid new comp i built myself with quality parts, and no other game, let alone application has ever given me a prob. so i know it's an ff-related problem.

my specs are:

e4500 2.2ghz @ 2.9ghz dualcore processor
2x1gb patriot pc2-6400 4-4-4-12 memory
500gb western digital 16mb cache 7200rpm hd
512mb 7950gt vid card: 620mhz core/730mhz x 2 memory
audigy 4 pro sound card

v3rtigo
09-18-2007, 08:11 PM
I got this when I overclocked too much, so if you're overclocking try turning it a notch down and try again. If you don't, then maybe you need a service pack for the .NET framework? I also noticed that Bioshock came with a service pack for Microsoft visual c++ 2005... so.... you might want to try that, I believe it's free.

D_Piddy
09-18-2007, 11:12 PM
the point you made on overclocking is valid, and one that i tested. rest assured that's not the problem, i've tested my oc with various programs / real world apps and games that are much more taxing on the cpu than FF and it's been found to be as stable as it is at stock speeds. no crashes. i'm sure it is an FF problem, considering others are getting it too who have different setups from me.

edit: same goes for my video card, before anyone asks that.

BoltR
09-19-2007, 10:15 PM
Can one of you post an mdmp in this thread so the devs can look into it?

Bobbus
09-20-2007, 06:22 PM
I'm getting this error every minute or two, literally. It's extremely annoying.
AMD3000+
2x 512mb ram
Geforce 6600
Creative Soundblaster XFi

Mdmps from the last 2 days (http://www.vfoo.net/bobbus/ff_mdmp.zip), while I was trying to find workarounds.

Alastair
09-26-2007, 02:41 PM
TTT

Alastair
10-01-2007, 06:40 PM
Any results from the minidumps?

-Alastair

Alastair
10-01-2007, 07:05 PM
Found a possible fix on the Steam support (http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=572&p_created=1168547363&p_sid=BOhlUyKi&p_lva=397&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX 3Jvd19jbnQ9MzQmcF9wcm9kcz0zJnBfY2F0cz0xMDMsMjc5JnB fcHY9MS4zOzIudTAmcF9jdj0yLjI3OSZwX3NlYXJjaF90eXBlP WFuc3dlcnMuc2VhcmNoX2ZubCZwX3BhZ2U9MSZwX3NlYXJjaF9 0ZXh0PXJ1bnRpbWUgZXJyb3I*&p_li=&p_topview=1) website. Looks like they are recommending a MS Hotfix. I can't do it on my home machine because of a few things.

Anyone want to give it a shot? Also, what service pack are you guys using?

-Alastair

Alastair
10-04-2007, 03:51 PM
I played for almost 3 hours last night and never crashed once. I did the following:

1. Cleaned my drivers and installed the latest from Nvidia

2. Added to steam quicklaunch for FF: -w 800 -h 600 +exec autoexec.cfg -dxlevel 70 -noforcemspd -noforcemparms -noforcemaccel -heapsize 262144

That line set my resolution to 800x600, makes autoexec.cfg run, set DirectX level to 7.0, did some mouse stuff, and made my heapsize half of my ram (I have 512MB).

3. I put the following code in the file (I had to create it) "autoexec.cfg" in the cfg folder of fortress-forever (all of this was copy/pasted from The Ultimate FPS thread (http://www.fortress-forever.com/forum/showthread.php?t=11549)):

//----------------------
//Email all questions or concerns to mattdelhey@comcast.net
//Re-name this config to "autoexec.cfg" to enable

clear
echo "***********************"
echo "Decent FPS Configuration v1.0 loaded"
echo "http://hosted.filefront.com/aosonic"
echo "Email any questions or concerns to mattdelhey@comcast.net"
echo "***********************"

// FPS Settings
// ----------------

sv_cheats 1
sv_unlag "1"
cl_cmdrate "100"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "1"
cl_smoothtime "0.01"
cl_timeout "30"
cl_updaterate "100"
net_maxfragments "1280"
net_maxfragments "1280"
rate "25000"
adsp_debug "0"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_class "default"
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_playback_screenshots "1"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_lagcompensation "1"
cl_logofile "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_wpn_sway_interp "0"
cl_wpn_sway_scale "0"
closecaption "0"
demo_recordcommands "1"
dsp_water "14"
flex_smooth "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "0"
hud_centerid "0"
hud_fastswitch "1"
jpeg_quality "100"
lod_TransitionDist "0"
lod_enable "1"
mat_aaquality "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomamount_rate "0.05f"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_force_bloom "0"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_hdroverbrightrange "16"
mat_leafvis "0"
mat_monitorgamma "1.6"
mat_norendering "0"
mat_parallaxmap "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_showlightmappage "-1"
mat_specular "0"
mat_surfacemat "0"
mat_texture_limit "-1"
mat_trilinear "0"
mat_vsync "0"
mat_wateroverlaysize "0"
mp_decals "0"
muzzleflash_light "0"
net_showevents "0"
r_PhysPropStaticLighting "0"
r_RainSimulate "0"
r_TransitionSensitivity "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_ambientboost "0"
r_ambientfactor "1"
r_ambientfraction "0.1"
r_avglight "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "0"
r_drawdecals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawflecks "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.01"
r_drawspecificstaticprop "0"
r_dynamic "0"
r_eyeglintlodpixels "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_fastzreject "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "0"
r_lod "2"
r_lod_noupdate "1"
r_maxdlights "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_phong "0"
r_rainalpha "0.001"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_shadows "1"
r_spray_lifetime "0.1"
r_teeth "0"
r_visualizeproplightcaching "1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_waterforceexpensive "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
showhitlocation "1"
spec_scoreboard "0"
sv_alternateticks "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
cl_downloadfilter "nosounds"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_flushasync
snd_mixahead "0.1"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_profile "0"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
suitvolume "0"
sv_voiceenable "0"
voice_enable "1"
voice_modenable "1"
voice_scale "1"
volume "1"
con_enable "1"
fps_max "101"
func_break_max_pieces "0"
npc_height_adjust "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dnow "1"
r_3dsky "0"
r_mmx "1"
r_sse "1"
r_sse2 "1"
weapon_showproficiency "0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
cl_phys_props_max "50"
cl_ragdoll_collide "0"
r_drawmodeldecals "0"
r_maxmodeldecal "0"
r_maxmodeldecal "0"
r_modellodscale "1"
ragdoll_sleepaftertime "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
R_Entity "0"
Mat_SurfaceID "0"
ShowBudget_Texture "0"
cl_phys_props_enable "0"
cl_windspeed "0"
mat_hdr_manual_tonemap_rate "0"


echo FF fps config loaded

With those 3 steps, I was able to play for 3 hours and no major problems. For some reason I was getting disconnected from the server every once in a while, but my DSL is lame anyways.

Hope this helps someone!

-Alastair

Alastair
10-07-2007, 07:12 PM
Just wanted to keep this fresh to let anyone having this error message that the above changes I made have kept me running without incident now for 3 days straight and probably will continue that way forever.

I've been trying to keep this updated because I know how frustrating it is to not be able to find a fix to your problem because everybody got theirs fixed and never bothered to let anyone know how they did it.

-Alastair

v3rtigo
10-08-2007, 08:47 AM
Maybe a certain setting causes the crash?

Alastair
10-08-2007, 06:08 PM
That is my assumption. I have been thinking of starting off by changing the DX level from 7 to 8 to 9 and then the resolution from 800x600 to 1024x768 and see if this makes any difference. If those don't, then it has to be something with one of the settings.

oh, and visard ichigo = hawt

-Alastair

Konohas Perverted Hermit
02-13-2009, 08:43 AM
My friend is having this problem and according to:

http://support.microsoft.com/kb/125749

It must be fixed in the Game's coding itself. So yah.

P.S. Sorry for the BUMP but I'd enjoy it if someone could look into this. Thanks.

hlstriker
02-13-2009, 08:10 PM
I get this problem sometimes too, but very rarely. Seems to mainly happen while connecting to a server.