- Flags and respawns. (0 replies)
- (Released) Ghosts 2015! WoOoOOOoo (2 replies)
- (Released) base_payload_2015 (0 replies)
- (Request) Lua request. (4 replies)
- (Request) help with a hide and seek lua function (2 replies)
- (Request) Speed boost lua (4 replies)
- (Released) Game Rules (29 replies)
- (Request) Class Limiter (6 replies)
- (Request) please help (4 replies)
- SP Race (1 replies)
- minigolf lua (0 replies)
- Grenade resup on capture - AvD (0 replies)
- 4 team Last Man Standing LUA (6 replies)
- Does the FF Lua script support read/write? (2 replies)
- LUA server "plugins" (4 replies)
- (Request) Help with 'On Player Death' trigger sound (10 replies)
- (Beta) FF Gun Game (5 replies)
- Toggle trigger_ff_clip? (10 replies)
- (Request) K_Thegame LUA (0 replies)
- need to remove grenades on spawn (0 replies)
- (Request) Updated LUA for Dustbowl (2 replies)
- Endless clip (2 replies)
- (Request) Adding concs to asti (5 replies)
- Altering functions without overwriting them (0 replies)
- Gonna need lots of lua help (4 replies)
- (Request) concmap (1 replies)
- Notepad++ Auto-complete for FF Lua (2 replies)
- Return Gren2 after it expires (2 replies)
- Sniper lua (1 replies)
- (Request) conc_map LUA... (1 replies)
- Weird Precaching and Static (1 replies)
- Quad Lua (9 replies)
- Display messages (2 replies)
- SQUEEEEEEEEEK (5 replies)
- Conc_Fatal (16 replies)
- Making players not suicide when changing class? (5 replies)
- (Request) Removing concs (13 replies)
- (Request) Jump Pad Triggers (1 replies)
- LUA help. (2 replies)
- Teamspawns won't work. (3 replies)
- Question about player_ondamage() (2 replies)
- (Request) Class spawn. (2 replies)
- (Released) FF 2.4 Fixed Luas (3 replies)
- (Request) ff_phantom_classic_b2 (0 replies)
- (Request) How put gren into the bag? (11 replies)
- (Request) Flagrun LUA (24 replies)
- (Request) Team based push trigger (9 replies)
- (Request) info_player_start = info_ff_teamspawn for HL2DM maps (2 replies)
- (Request) Scrummage (0 replies)
- Simply changing skins, or remembering the last team you were on. (12 replies)
- deathmatch (ffa) is it possible? (6 replies)
- (Request) Partial server style (9 replies)
- Kill lasers a-la Aardvark (3 replies)
- No self damage from rockets (2 replies)
- (Request) Lua ffix (5 replies)
- (Request) Lua for soccer map (4 replies)
- (Request) Rocketspeed in .LUA (18 replies)
- New .LUA help. (1 replies)
- Lua documentation on wiki (3 replies)
- All the help I can get?! (62 replies)
- (Request) For Haste (4 replies)
- More callbacks than listed? (3 replies)
- Logging custom message on entity touch (11 replies)
- Remove Weapon and Switch Teams (15 replies)
- Custom Capture Point sound/message broke (5 replies)
- How do you extinguish an ENV_FIRE? (3 replies)
- (Request) A few more questions. (1 replies)
- conc effect (2 replies)
- Lua for new gamemode (7 replies)
- Is this possible? (1 replies)
- Flag Specific Trigger (14 replies)
- Deleting an info_ff_script? (4 replies)
- Split Team CTF. (9 replies)
- Few Questions (2 replies)
- murderball location lua stuff (0 replies)
- Escape Lua (1 replies)
- FF LUA documentation (5 replies)
- Headshot reward lua? (1 replies)
- attempt to compare nil with number (1 replies)
- .Lua not working? (7 replies)
- New gametype help? (0 replies)
- [REQ]AvD Stopwatch (5 replies)
- Spawn delay (2 replies)
- Score via lua (3 replies)
- Custom Class Creation (9 replies)
- team specific triggers. (6 replies)
- Flagrun & Murderball combined (2 replies)
- Ball Carrier and Allies (19 replies)
- Is this possible? Capturing a thrown flag (5 replies)
- AddSchedule() help (3 replies)
- need more help (2 replies)
- Concept and Example Lua's (12 replies)
- Need help with lua. (6 replies)
- Is this possible in lua? (8 replies)
- help? (2 replies)
- Need lua to disallow the conc explosion (15 replies)
- ff_cacti lua help (1 replies)
- I need a whole complete lua script... (4 replies)
- What is the code for shotty ammo? (2 replies)
- Last man standing! (10 replies)
- Proposition for a New Lua Function (13 replies)
- Avanti LUA (1 replies)
- Flag Return Noise on Base_id.lua (3 replies)
- Need help with my .lua (15 replies)
- Force players to stay in a certain place in pm (2 replies)
- I Need a LUA partner for my map. (2 replies)
- force spectate by steam id? (27 replies)
- Rock2 gas effect.... (18 replies)
- Doors. (5 replies)
- setting up avanti style maps. (1 replies)
- How does a Capture Flag trigger Outputs? (9 replies)
- Help LUA CTF 4Team w/ Allied Teams (1 replies)
- Team points activation (1 replies)
- Return flag instantly (2 replies)
- Requesting LUA Coder for Arena Map (8 replies)
- Disable "jump pad" via LUA (16 replies)
- Lua Requests (Lua Assistance Division) (112 replies)
- Lua Assistance Division (5 replies)
- Need lua help on ff_raider (2 replies)
- quad and invul (22 replies)
- Need LUA help for ff_fatties (3 replies)
- Stopping/Freezing a player (10 replies)
- Using Custom Lua Scripts (9 replies)
- Creating a one-way 'laser' system. (0 replies)
- How too.. (5 replies)
- Player spawns and starts. (2 replies)
- The Cove (0 replies)
- What was lua based on? (2 replies)
- dmg command (4 replies)
- ? cany anyone tell me how (3 replies)
- Flag carrier disconnect: server crash (fixed!) (0 replies)
- what iam i doing wrong? (7 replies)
- Modifying the CZ2 lua (4 replies)
- Lua Help! (conc maps) (2 replies)
- Custom Sound In Map? (5 replies)
- LUA and IDE Debugger (3 replies)
- EXAMPLE: Warpath-style map (1 replies)
- flagrun like lua (5 replies)
- Class-Specific Spawns (7 replies)
- Attn: Mappers / Lua scripters (16 replies)
- Lua Callbacks (6 replies)
- [REQUEST]: Can Lua coders and Mappers pair up? (56 replies)
- Official Conc Lua Script - (Updated 9-16-2007) (35 replies)