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Old 12-13-2005, 04:33 AM   #1
schtoofa
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Fortress Forever Featured As PHL's Mod Of The Week

Much to our delight, the fine folks over at Planet Half-Life have chosen Fortress Forever as their "Mod of the Week" (MOTW).

The Fortress Forever dev team members have been working very hard behind the scenes. To view evidence of our hard work, I strongly encourage you to check out PHL's Fortress Forever "Mod of the Week" spread, which highlights six new and exclusive media items like these:





The FF dev team would also like to thank PHL's D3pth Charge for being patient with us. Cheers!
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Old 12-13-2005, 04:38 AM   #2
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Hahaaaaa, awesome. Reading now.
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Old 12-13-2005, 04:39 AM   #3
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you gonna put those pics in the media section?!?! sweet lookin sg!
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Old 12-13-2005, 04:41 AM   #4
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Quote:
Originally Posted by darkcrystal
you gonna put those pics in the media section?!?! sweet lookin sg!
PHL gets these exclusively for a short while. We'll get'm up on our site at some point
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Old 12-13-2005, 04:44 AM   #5
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Nice shots. Very nice. SG is very brightly team-colored eh? I like it. The nailgun looks like somethin' outta WW2, which isn't a bad thing. The grenade launcher looks great ("Timed Explosives Armed"!).

The ruins of hunted aren't open-topped anymore, eh? Interesting.

Quote:
Originally Posted by Picture description
Notice how buildable objects in FF will align to the terrain instead of floating mysteriously in the air as in TFC
Hehehehe... the SG's back leg is hovering slightly...

All-in-all it's good stuff. Can't wait to see more.
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Old 12-13-2005, 04:45 AM   #6
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Hopefully some flag and action shots soon, hehe.
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Old 12-13-2005, 04:59 AM   #7
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looks terrific!

but don't think this gets you out of my much-anticipated Christmas, in-game screenshot spectacular!
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Old 12-13-2005, 05:04 AM   #8
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Oh damn I need a change of underpants STAT.
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Old 12-13-2005, 05:09 AM   #9
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Quote:
Originally Posted by Circuitous
The ruins of hunted aren't open-topped anymore, eh? Interesting.
There is an explanation for the roof, but I dunno how much we should say about that right now.

The explanation basically comes from how we thought the outside of the ruins building was like a normal building, but then you'd go inside and see no ceiling/roof. We just thought that was weird when we started making the ruins in our version of hunted, so we made a roof...and a really cool attic.

Of course, putting an intact roof over the ruins means needing to explain why the roof is intact with the inside all destroyed. The current reason may change. In fact, the old reason of "it was bombed out" isn't even what Jesse and I are planning to go with anymore.

We might destroy the roof some. And actually, putting holes in the roof wouldn't even be a problem with visibility anymore, because of how we have hint brushes setup in hunted. But yeah, having the ruins roof destroyed isn't even important with this new reason we plan on using.

Just know that we're going to try to make sense of the ruins roof in the best way that we can.
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Old 12-13-2005, 05:12 AM   #10
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:D:D:D:D::D::D:D:D::D:DDD:D:D:D:D:!:D!
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Old 12-13-2005, 05:18 AM   #11
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the roof on the ruins is a good idea, that means no more throwing nades out of the bounds of the map. i like it. the only thing i didnt like that much was the pl looks like a chode in the guys hand. . .and i know what chodes look like.
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Old 12-13-2005, 05:20 AM   #12
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that is the sexiest picture of a sentry gun i have ever seen.. thank you for the wonderful birthday present FF!

<33
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Old 12-13-2005, 05:22 AM   #13
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Yay! an ingame pic. That is what I wanted to see. GJ on the mod guys, keep it up. The sentry gun looks awesome too. I Can't wait to see the rest of the levels.
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Old 12-13-2005, 05:35 AM   #14
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Quote:
Hehehehe... the SG's back leg is hovering slightly...
Thats a bit of an optical illusion due to the shadow of the sentry gun, ingame if you check the legs dont hover.
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Old 12-13-2005, 05:36 AM   #15
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Quote:
Originally Posted by rebo
Quote:
Hehehehe... the SG's back leg is hovering slightly...
Thats a bit of an optical illusion due to the shadow of the sentry gun, ingame if you check the legs dont hover.
Yeah I was thinking the same thing

but Yeah are those custom textures as well?

FF-Spirit?
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Old 12-13-2005, 05:38 AM   #16
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yes those are custom textures.
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Old 12-13-2005, 05:43 AM   #17
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ok another Question

FF -Spirit a new map?
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Old 12-13-2005, 05:45 AM   #18
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yes, its a capture the flag map defrag is making.
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Old 12-13-2005, 05:49 AM   #19
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It won't be going in the first or second release, despite the fact it's fairly well on the road to completion. Just a little fun thing to show, I guess :P
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Old 12-13-2005, 06:00 AM   #20
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I NEED NEW PANTS
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