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Old 03-24-2015, 09:57 PM   #41
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 07fb48 squeek502: 'Fix "use global crosshair for all" checkbox label getting cut off'
  • 2cacde squeek502: 'Merge pull request #31 from fortressforever/fix-xhair-dropdown. Fix "use global crosshair for all"...'

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Old 03-24-2015, 09:59 PM   #42
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 7d19c4 squeek502: 'Fix crosshair dropdown using # as a spacer character. * Use two actual spaces instead'
  • 54f51d squeek502: 'Merge pull request #143 from fortressforever/fixes/xhair-dropdown. Fix crosshair dropdown using #...'

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Old 03-24-2015, 10:27 PM   #43
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • bae25a squeek502: 'Add standard Lua Class implementation'
  • adbee5 squeek502: 'Merge pull request #26 from fortressforever/lua-class. Add standard Lua Class implementation'

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Old 03-27-2015, 12:19 AM   #44
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 935398 squeek502: 'Lua: Fix HUD timers' seconds getting truncated in the wrong direction when counting down. * Was...'
  • 8e4f15 squeek502: 'Merge pull request #137 from fortressforever/fixes/lua-hud-timer-display. Lua: Fix HUD timers'...'

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Old 03-27-2015, 12:20 AM   #45
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squeek502 pushed 8 commits to fortressforever/fortressforever:beta

  • 0536d7 squeek502: 'Lua: Add IsProjectile/CastToProjectile functions'
  • 5cb364 squeek502: 'Lua: Add IsInfoScript function'
  • 06ad6d squeek502: 'Lua: Add IsBuildable/CastToBuildable functions'
  • 4f079e squeek502: 'Lua: Add function GetEntitiesInSphere(Vector center, float radius, bool ignore_walls)'
  • c82f0a squeek502: 'Lua: Add collection filter flag CF.kJumpPad'
  • 630952 squeek502: 'Lua: Expose gEntList as the global variable GlobalEntityList. Usage:....'
  • b2f247 squeek502: 'Fix typo in CF.kInfoScripts (was CF.kInfoScipts). * CF.kInfoScipts will remain for backwards...'
  • 1973ed squeek502: 'Merge pull request #134 from fortressforever/lua/misc. Add various Lua improvements that aid in...'

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Old 03-27-2015, 12:21 AM   #46
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • e7cb96 squeek502: 'Lua: Add Luabind's class_info function'
  • 9ac9df squeek502: 'Merge pull request #139 from fortressforever/lua/class-info. Lua: Add Luabind's class_info function'

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Old 03-27-2015, 02:14 AM   #47
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AfterShockFF pushed 3 commits to fortressforever/fortressforever:beta

  • 204fda AfterShockFF: 'Add lua-spawned trails on entities, coloured by team'
  • 13ad99 AfterShockFF: 'Made an overload with defaults for ease of use'
  • e07f5f AfterShockFF: 'Merge pull request #145 from AfterShockFF/features/flag-trails2. Add lua-spawned trails on...'

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Old 03-27-2015, 02:14 AM   #48
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AfterShockFF pushed 2 commits to fortressforever/fortressforever-scripts:master

  • de3e23 AfterShockFF: 'Add trail to flags'
  • 35493f AfterShockFF: 'Merge pull request #32 from AfterShockFF/lua-trails-on-flags. Add trail to flags'

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Old 03-27-2015, 02:14 AM   #49
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • e5e5e1 squeek502: 'Don't crash if class_info() is called on non-luabind objects. * See...'
  • 4dac32 squeek502: 'Merge pull request #29 from fortressforever/fix-class_info. Don't crash if class_info() is called...'

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Old 03-27-2015, 03:47 AM   #50
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squeek502 pushed 5 commits to fortressforever/fortressforever-scripts:master

  • 171376 squeek502: 'Start of Lua-based collection implementation. * Will eventually replace the entire Collection...'
  • e8c59f squeek502: 'Allow GlobalEntityList to be iterated by pairs and ipairs. * See...'
  • 3a6308 squeek502: 'Add some misc table util functions'
  • fef39b squeek502: 'Finish Collection implementation. * Depends on...'
  • 230f52 squeek502: 'Merge pull request #27 from fortressforever/collection-impl-lua. Move Collection implementation to...'

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Old 03-27-2015, 03:47 AM   #51
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 7a6b42 squeek502: 'Lua: Remove the C++ Collection implementation. * Closes #91'
  • 0190f4 squeek502: 'Merge pull request #136 from fortressforever/lua/remove-collection. Remove the C++ Collection...'

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Old 03-27-2015, 05:54 AM   #52
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • c8de6c squeek502: 'Bump version to 2.5.0'
  • 771a2d squeek502: 'Merge pull request #33 from fortressforever/versioning. Bump version to 2.5.0'

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Old 03-27-2015, 07:00 AM   #53
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squeek502 pushed 3 commits to fortressforever/fortressforever-scripts:master

  • 584e4b squeek502: 'Bump version to 2.5.0'
  • 4dd236 squeek502: 'Merge branch 'master' of https://github.com/fortressforever/fortressforever-scripts'
  • 22f60a squeek502: 'Revert accidental single shotgun removal from soldier'

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Old 03-27-2015, 08:01 AM   #54
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squeek502 pushed 1 commit to fortressforever/fortressforever:beta

  • 94b27c squeek502: 'Fix mirvlets being flagged as handheld and always damaging their owner'

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Old 03-29-2015, 01:08 AM   #55
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 30d9db squeek502: 'Fix backwards compatibility issue with base_shutdown. - 'hurt' got removed, which some maps use'
  • 800d60 squeek502: 'Merge pull request #35 from fortressforever/fixes/shutdown-backwards-compat. Fix backwards...'

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Old 03-29-2015, 01:35 AM   #56
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AfterShockFF pushed 2 commits to fortressforever/fortressforever:beta

  • 4e777b AfterShockFF: 'Add documentation for "disguise last" functionality through the description of disguise command.'
  • eae43c AfterShockFF: 'Merge pull request #155 from AfterShockFF/improvements/disguise-last-docs. Add documentation for...'

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Old 03-30-2015, 12:56 AM   #57
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • bb3d78 squeek502: 'Fix players on ladders counting as airshots'
  • aa6a63 squeek502: 'Merge pull request #165 from fortressforever/fixes/ladder-airshots. Fix players on ladders counting...'

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Old 03-30-2015, 12:57 AM   #58
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • ca80c4 squeek502: 'Use the player's Steam Friends name as their default name. * Closes #167'
  • 114ce0 squeek502: 'Merge pull request #172 from fortressforever/features/default-name. Use the player's Steam Friends...'

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Old 03-30-2015, 12:58 AM   #59
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 8fa867 squeek502: 'Remove `name "WhenFFwillOut"` to make way for Steam Friends name as the default. * See...'
  • baf73e squeek502: 'Merge pull request #36 from fortressforever/default-name. Remove `name "WhenFFwillOut"` to make way...'

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Old 03-30-2015, 06:12 AM   #60
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 3dbf93 squeek502: 'Fix various HUD timers getting added with time + 1'
  • 74be39 squeek502: 'Merge pull request #34 from fortressforever/fixes/timer-bug-compensation. Fix various HUD timers...'

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