06-26-2007, 01:38 PM | #1 |
Join Date: Mar 2007
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prop_physics QC file?
what has to be in a prop_physics QC file?
$cd "F:\Sierra\steam\SteamApps\stijntallon\sourcesdk_c ontent\hl2mp\modelsrc\egypt\" $root "Bone01" $cdmaterials "models\face3" $surfaceprop "metal" // Output .MDL $modelname "face3/firedish_big.mdl" // Directory of .BMP $cdmaterials "face3/models/" $staticprop // Write textures into a ???T.mdl //$externaltextures $scale 1.0 // whole body $body studio "firedish_big" // sequences: all sequences are in $cd $sequence idle "idlefiredish_big" loop fps 15 $collisionmodel "phyfiredish_big.smd" { // Mass in kilograms $Mass 100 $concave } my model just doesn't show up in game, but it does in hammer. |
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06-26-2007, 01:43 PM | #2 |
Beta than eva'
Join Date: Mar 2007
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im thinking where you have it saying its a static prop $staticprop
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06-26-2007, 02:27 PM | #3 |
Join Date: Mar 2007
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lol, that happens when you take something from css and change things you need, that model used to be a physics object :s
but nop, still nothing visible |
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06-26-2007, 05:33 PM | #4 |
Beta than eva'
Join Date: Mar 2007
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yea, and besides, if it was something relevant to what i said it would probably tell you that in the compile log.
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06-29-2007, 09:54 PM | #5 |
Join Date: Apr 2007
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there should be a reason in the compile log as to why it's not showing up in-game.
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