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Old 06-26-2007, 01:38 PM   #1
stino
 
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prop_physics QC file?

what has to be in a prop_physics QC file?

$cd "F:\Sierra\steam\SteamApps\stijntallon\sourcesdk_c ontent\hl2mp\modelsrc\egypt\"

$root "Bone01"
$cdmaterials "models\face3"
$surfaceprop "metal"

// Output .MDL
$modelname "face3/firedish_big.mdl"

// Directory of .BMP
$cdmaterials "face3/models/"
$staticprop

// Write textures into a ???T.mdl
//$externaltextures

$scale 1.0

// whole body
$body studio "firedish_big"

// sequences: all sequences are in $cd
$sequence idle "idlefiredish_big" loop fps 15

$collisionmodel "phyfiredish_big.smd" {
// Mass in kilograms
$Mass 100
$concave
}


my model just doesn't show up in game, but it does in hammer.
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Old 06-26-2007, 01:43 PM   #2
Beetle
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im thinking where you have it saying its a static prop $staticprop
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Old 06-26-2007, 02:27 PM   #3
stino
 
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lol, that happens when you take something from css and change things you need, that model used to be a physics object :s

but nop, still nothing visible
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Old 06-26-2007, 05:33 PM   #4
Beetle
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yea, and besides, if it was something relevant to what i said it would probably tell you that in the compile log.
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Old 06-29-2007, 09:54 PM   #5
fisheye
 
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there should be a reason in the compile log as to why it's not showing up in-game.
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