|
View Poll Results: What theme would be best? | |||
Wharehouse/Industrial | 6 | 20.00% | |
Stadium | 16 | 53.33% | |
Natural Setting | 4 | 13.33% | |
Other (please elaborate) | 4 | 13.33% | |
Voters: 30. You may not vote on this poll |
|
Thread Tools | Display Modes |
01-11-2007, 02:42 AM | #1 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
ff_heavys
Yes, This map is that classic heavys map.
Since most people like the idea of a stadium more than a warehouse I am making it stadium themed. Update February 18th, 2007 I had some textures made, and I must say they look good. Although I think I need to change some. Tell me what you think. You may notice a crack on the top, I accidentally did that before I compiled the map, pay no attention to it. http://i144.photobucket.com/albums/r...ff_heavys6.jpg http://i144.photobucket.com/albums/r...ff_heavys5.jpg http://i144.photobucket.com/albums/r...ff_heavys4.jpg http://i144.photobucket.com/albums/r...ff_heavys3.jpg http://i144.photobucket.com/albums/r...ff_heavys2.jpg http://i144.photobucket.com/albums/r...ff_heavys1.jpg Update February 16th, 2007 gah...I keep changing my mind, but I think I'm going to go for it. Mine is going to be called ff_heavys here are some screens http://i144.photobucket.com/albums/r...yz2_a20006.jpg http://i144.photobucket.com/albums/r...yz2_a20005.jpg http://i144.photobucket.com/albums/r...yz2_a20007.jpg http://i144.photobucket.com/albums/r...yz2_a20004.jpg http://i144.photobucket.com/albums/r...yz2_a20003.jpg http://i144.photobucket.com/albums/r...yz2_a20002.jpg http://i144.photobucket.com/albums/r...yz2_a20001.jpg Last edited by trepid_jesse; 02-19-2007 at 02:27 PM. |
|
01-11-2007, 02:44 AM | #2 |
Join Date: Aug 2006
Posts Rated Helpful 0 Times
|
You just said the perfect theme
|
|
01-11-2007, 04:11 AM | #3 | |
Join Date: Dec 2006
Location: Uranus
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
01-11-2007, 05:46 AM | #4 |
Join Date: Jan 2005
Location: Montreal
Posts Rated Helpful 0 Times
|
Is this the map with hwgs and medics deathmatch until 1 left?
If so, I really liked that map, pretty fun. Who's remaking it? |
|
01-11-2007, 03:15 PM | #5 |
Join Date: Mar 2005
Location: Europe
Posts Rated Helpful 0 Times
|
I can only delve so far into the future, but I can reach far enough to tell you that nodnarb plans on remaking it.
Thank you, that would be £15, please. |
|
01-11-2007, 05:49 PM | #6 |
Join Date: Jan 2006
Location: Southern USA
Posts Rated Helpful 0 Times
|
is this Axl's map or am I thinking of something else? If it is, I always assumed he come back and remake it. I don't know, I could be wrong.
|
|
01-11-2007, 05:58 PM | #7 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
yes I am going to remake it, but you still need to pay player.
|
|
01-11-2007, 06:20 PM | #8 |
Join Date: Jan 2005
Location: Montreal
Posts Rated Helpful 0 Times
|
oooh I just got a nice idea for another fun map.
|
|
01-11-2007, 06:40 PM | #9 |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
|
for a hw and a demoman i think the best theme is debris and destroyed buildings. but only burned stuff if it has a demoman
|
|
01-11-2007, 07:01 PM | #10 |
Join Date: Nov 2005
Location: Calgary, Canada eh?
Posts Rated Helpful 0 Times
|
Ugh debris in source make my eyes sad.
|
|
01-11-2007, 07:11 PM | #11 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
and mkes me have to learn dispalcements
|
|
01-11-2007, 09:08 PM | #12 |
Join Date: Oct 2006
Posts Rated Helpful 0 Times
|
Industrial theme sounds kinda...weird...
It just doesn't seem to fit the theme for me. I would have imagined it as some sort of arena built specifically for this. Something akin to a Battlebots ring. A large glass box with obstacles and sidelines for people to watch. Especially with those sounds. |
|
01-11-2007, 09:28 PM | #13 |
Join Date: Jul 2006
Posts Rated Helpful 0 Times
|
I believe if a proper remake were to be created, we should leave it up to Axl.
I don't like the industrial idea. I think we should stick to it's roots and go with the whole arena idea. |
|
01-12-2007, 06:17 AM | #14 |
Join Date: Oct 2006
Posts Rated Helpful 0 Times
|
whoa....Vanilla...or you the vanilla thats plays on SMK...and knows Fstr?
|
|
01-13-2007, 02:18 AM | #15 |
Join Date: Jul 2006
Posts Rated Helpful 0 Times
|
Vanilla said it. Let's leave it up to Axl, since he's the one that made it in the first place. Anyone else making it would only be a wannabe Axl (but then again, alot of people wanna be Axl...)
Until then, we wait for the return of... "Axl Axl Axl! Go St. Rams!" |
|
01-13-2007, 05:57 PM | #16 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
I keep trying to contact him, and when he hasn't replied...welll...that sucks :P
|
|
01-14-2007, 01:44 AM | #17 |
Join Date: Jan 2006
Location: Southern USA
Posts Rated Helpful 0 Times
|
no harm in making your version and waiting
|
|
01-14-2007, 02:18 AM | #18 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
I am thinking about makiung one that will be differen't, but not to different. That way if he says no I can just change the name.
I added a poll please voice your opinion. Last edited by o_nodnarb; 01-14-2007 at 02:30 AM. |
|
01-14-2007, 04:32 AM | #19 |
Join Date: Mar 2005
Posts Rated Helpful 2 Times
|
Axl's left TFC afaik, or care for that matter. Give credit to him in the map .txt, and everyone shall be happeh.
|
|
01-14-2007, 05:47 AM | #20 |
Join Date: Jul 2006
Posts Rated Helpful 0 Times
|
Axl did leave TFC, but in the Holy Texts of the Gib'B'Ed, prochecy states He will return, within thirteen weeks of the rise of the next Great Fortress. However, it is unsure about what Fortress will be the Great Fortress, but most agree it shall be FF. Others say it will be TF2.
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|