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Old 04-27-2007, 02:44 PM   #21
Mangetsu
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Quote:
Originally Posted by rannibunny
sniper prone
ninja class
reimplement teleporter
reimplement grappling hook
No, thanks
Quote:
Originally Posted by rannibunny
gravity gun
manning the sentrygun
and for some reason also a farting hwguy
Except the farting HW, this would be awesome, GG could be a new EngineerĀ“s weapon, and a maybe about the AC manning
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Old 04-28-2007, 12:26 AM   #22
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i dont see a good way to use the gravity gun and manning an SG is a no-go because, as stated before, imagine 3 manned SG's in one room and you are out of grenades and are all alone.
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Old 04-28-2007, 01:36 AM   #23
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Quote:
Originally Posted by FrenchToast
Level 7 SG.
Tactical Nuke?
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Old 04-28-2007, 02:08 AM   #24
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Yeah, the Engy could use his gravity gun on all the completely-unmovable props in the various maps! 100% useful.
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Old 04-28-2007, 05:28 AM   #25
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Old 04-28-2007, 05:32 AM   #26
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honestly the best thread ever.

Farting HW, since that is probably my main class, rules. I mean I fart all the time.

seriously we left out the medic with a chaingun and no movent penalty.

Ok for real this time, we need a the shotgun to do grenade hax damage when the other person is 100ft away.
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Old 04-28-2007, 05:47 AM   #27
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Quote:
Originally Posted by Circuitous
Yeah, the Engy could use his gravity gun on all the completely-unmovable props in the various maps! 100% useful.
yeah seriously. what would you move? and for what reason? will you pick up backpacks with the gravity gun then launch them at the enemy?
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Old 04-28-2007, 05:50 AM   #28
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Have some ammo, bitch!

Uh... thanks?

EMP!
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Old 04-28-2007, 06:31 AM   #29
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lol
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Old 04-28-2007, 10:09 AM   #30
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The level 7 sg can be found there somewhere, should be in the initial release tbh.
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Old 04-28-2007, 06:37 PM   #31
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Takes 700 cells to build.

The only way to make it work is to toss your ammo right next to it, then go resupply and toss them again, and again, and one last time. Then, run up, and as soon as you hit the bags, hit the SG. It'll log all 700 cells in your ammo loadout for about five milliseconds while it processes the overage, and if you hit the SG within that five milliseconds it will upgrade to level 7.
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Old 04-28-2007, 11:50 PM   #32
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way to go now everyone knows the secret.
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Old 04-30-2007, 06:27 AM   #33
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I'd mentions the idea where the pyro spits fuel all over and can light it whenever he wants, but I actually think that's a good idea (or did before I knew how much ass the pyro kicked already). Anyway it's been suggested several times.

Also TF already has a ninja class.
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Old 05-01-2007, 04:22 AM   #34
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He can even throw down a smoke bomb and disappear, and fall from incredible heights without harming himself or making any noise!
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Old 05-01-2007, 03:39 PM   #35
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He can even throw down a smoke bomb and disappear, and fall from incredible heights without harming himself or making any noise!
I would like to see a Smoke Bomb as a special grenade
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Old 05-01-2007, 04:20 PM   #36
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This isn't counter fuckin' strike. NO TO SMOKE NADES!
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Old 05-01-2007, 08:04 PM   #37
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Smoke 'nades are already in! Sorry guys! Ninja class has one.
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Old 05-02-2007, 06:40 PM   #38
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Quote:
Originally Posted by Circuitous
Yeah, the Engy could use his gravity gun on all the completely-unmovable props in the various maps! 100% useful.
Pfft, moveable SG.
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Old 05-02-2007, 09:51 PM   #39
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I've got a game breaking idea......stfu.

Add that one to the list.
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Old 05-04-2007, 03:02 PM   #40
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It is still possible to have physics props in ff maps.
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