08-26-2016, 10:27 PM | #1661 |
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squeek502 commented on issue fortressforever/fortressforever#270 ('WIP: Pyro revamp'):
> Since the IC special ability to burn through walls and floors,View on Github |
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08-26-2016, 10:32 PM | #1662 |
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Mister-Sparkle commented on issue fortressforever/fortressforever#270 ('WIP: Pyro revamp'):
> Sounds like a bug.View on Github |
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08-26-2016, 10:42 PM | #1663 |
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johnstt commented on issue fortressforever/fortressforever#270 ('WIP: Pyro revamp'):
You sure showed him.View on Github |
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08-26-2016, 11:22 PM | #1664 |
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squeek502 commented on issue fortressforever/fortressforever#270 ('WIP: Pyro revamp'):
> it was intended that way.View on Github |
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08-26-2016, 11:49 PM | #1665 |
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squeek502 created fortressforever/fortressforever-scripts:jumpgun-ammo at b69cea (+1 new commit)
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08-26-2016, 11:50 PM | #1666 |
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squeek502 opened pull request fortressforever/fortressforever-scripts#61 ('Make jumpgun not use any ammo type')
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08-27-2016, 02:33 AM | #1667 |
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Mister-Sparkle commented on issue fortressforever/fortressforever#270 ('WIP: Pyro revamp'):
> You sure showed him.View on Github |
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08-27-2016, 10:36 AM | #1668 |
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AfterShockFF commented on issue fortressforever/fortressforever-scripts#61 ('Make jumpgun not use any ammo type'):
:+1:View on Github |
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08-27-2016, 06:18 PM | #1669 |
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squeek502 synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')
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08-27-2016, 06:18 PM | #1670 |
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squeek502 pushed 2 commits to fortressforever/fortressforever:features/pyro-jetpack
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08-27-2016, 06:22 PM | #1671 |
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squeek502 force-pushed fortressforever/fortressforever:features/pyro-jetpack from 577b54 to e1602e
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08-27-2016, 06:22 PM | #1672 |
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squeek502 synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')
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08-27-2016, 07:23 PM | #1673 |
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squeek502 created fortressforever/fortressforever:fixes/hud-weaponinfo at 7d3911 (+1 new commit)
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08-27-2016, 07:25 PM | #1674 |
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squeek502 created fortressforever/fortressforever:fixes/jumpgun-ammo at 647a2e (+1 new commit)
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08-27-2016, 07:26 PM | #1675 |
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squeek502 opened pull request fortressforever/fortressforever#301 ('Remove ammo usage in jumpgun code')
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08-27-2016, 07:26 PM | #1676 |
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squeek502 opened pull request fortressforever/fortressforever#302 ('hud_weaponinfo safety and improvements')
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08-27-2016, 07:31 PM | #1677 |
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AfterShockFF commented on issue fortressforever/fortressforever#302 ('hud_weaponinfo safety and improvements'):
Seems cool :+1:View on Github |
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08-27-2016, 07:32 PM | #1678 |
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squeek502 merged pull request fortressforever/fortressforever#302 ('hud_weaponinfo safety and improvements') from squeek502 to beta
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08-27-2016, 07:32 PM | #1679 |
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta
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08-27-2016, 07:32 PM | #1680 |
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AfterShockFF commented on issue fortressforever/fortressforever#301 ('Remove ammo usage in jumpgun code'):
Not sure what I think about this. I guess if we want to reinstate ammo usage at some point this code could come in handy. That said we can just come back to this pull request and revert it..! :-1:View on Github |
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