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View Poll Results: What's your map texture prefernce?
HL2 Style 2 5.56%
FF Style 19 52.78%
TFC Style 7 19.44%
Classic Style 7 19.44%
Aztec Style 1 2.78%
Voters: 36. You may not vote on this poll

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Old 11-15-2008, 11:13 PM   #1
elwood
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[Poll]Map textures, what's your opinion?

I was just wondering what the communities opinions were with the textures currently being used on released map/works in progress. Perhaps with the information on this thread, it will help current mappers or future mappers decide what kind of textures to use on their maps that appeal to the community as a whole. I know different formats of maps (CTF, Attack & Defend,) and different style maps (casbah vs 2fort) call for different texturing from time to time, but generally, which textures usually are appealing to you?

Right now i think there are 4-5 types of styles of texturing:

HL2 style texturing


FF Style Texturing

TFC Style Texturing

Classic Style Texturing

Aztec Style Texturing
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Old 11-15-2008, 11:18 PM   #2
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To be honest, I don't find any of those to be appealing. If anything, I prefer the classic style if only because it's actually slick... but a lack of detail makes them very... eh...

I much prefer the Q3 future-arena style textures and models, but nobody has made anything like that =\.
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Old 11-15-2008, 11:36 PM   #3
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team fortress classic style for the fucking win right there.
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Old 11-15-2008, 11:44 PM   #4
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Of the listed texture styles, I prefer classic (similar style to Warsow (NICE!)), but I also love the Quake 3 arena style.

Quote:
Originally Posted by Credge
I much prefer the Q3 future-arena style textures and models, but nobody has made anything like that =\.
I have :P

YAY FOR PERSONAL MAPS LOLOLOL
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Old 11-15-2008, 11:46 PM   #5
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To those saying Classic, why.

Fucking why.
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Old 11-15-2008, 11:55 PM   #6
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Quote:
Originally Posted by Lateralols
To those saying Classic, why.

Fucking why.
Because all other textures are much grittier than they need to be. They don't look very attractive. They all look sourcey. Classic textures are the only ones that don't.

Also, because classic looks closest to things like this:

http://media.netday.be/images/games/...llular0001.jpg

Edit: Or hell, just look at Warsow.

http://www.warsow.net/?page=media
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Old 11-15-2008, 11:55 PM   #7
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You forgot blis style lol! (im making impact in a normal gothic theme, no worries)

But yeah there are so many styles possible and good. Monkey theme is best for monkey map, "FF" theme is best for SD2 etc.
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Old 11-15-2008, 11:58 PM   #8
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I understand the reasoning behind the "Classic Style" (higher fps and produce map releases quicker), but the complete bland look and the vivid monotonous colors make it a complete eyesore. There has to be some sort of happy medium look with the classic style textures.

FF style textures are so high resolution and extremely detailed it takes away from player model visibility in my honest opinion. They look incredibly nice, but it definitely takes away from gameplay visibility.

I really can't wait for gnaa to release hellion with those TFC style textures. From the image shown, the brightness/gama and the textures itself, i'd really like to see what kind of visibility it gets. Because TFC's default textures were the best hands down.


<edit> loLz! sorry i neglected to list "the blis style", blister <3
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