12-16-2007, 05:03 PM | #16 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
This looks like it is already ramping up to be a powerful tool.
I have not tried it yet (so excuse me if any of the following are already in), but I would like to see three things in it: Debug A command/button that will check if your code will work in the game. It really sucks to load up your map and get the FToD (Four Teams of Doom). Load Prefabs The ability to load prefabbed Lua files for gameplay types. Prefabs should go in a folder so other users can make them (example: a fully working flagrun prefab). Start up Lua editor, load the prefab, and modify as necessary. If no modifications are needed, then just copy/paste the Lua into your maps directory and rename it! Lua Generator Basically something with radio buttons, check buttons, and text fields where it can generate a working Lua for you. Example follows: Code:
( ) (.) = Radio Buttons [ ] [x] = Checkbox [ ] [green_button ] = text field Code:
TEAMS [ ] Red [ ] Blue [x] Yellow [x] Green CLASSES RED BLUE YELLOW GREEN [ ] CIVILIAN [ ] CIVILIAN [ ] CIVILIAN [ ] CIVILIAN [ ] SCOUT [ ] SCOUT [x] SCOUT [x] SCOUT [ ] SNIPER [ ] SNIPER [x] SNIPER [x] SNIPER [ ] SOLDIER [ ] SOLDIER [x] SOLDIER [x] SOLDIER [ ] DEMOMAN [ ] DEMOMAN [x] DEMOMAN [x] DEMOMAN [ ] MEDIC [ ] MEDIC [x] MEDIC [x] MEDIC [ ] HWGUY [ ] HWGUY [x] HWGUY [x] HWGUY [ ] PYRO [ ] PYRO [x] PYRO [x] PYRO [ ] SPY [ ] SPY [x] SPY [x] SPY [ ] ENGINEER [ ] ENGINEER [x] ENGINEER [x] ENGINEER GAMEPLAY TYPE ( ) CAPTURE THE FLAG ( ) REVERSE CAPTURE THE FLAG ( ) COMMAND POINT (.) SHUTDOWN ( ) INVADE & DEFEND ( ) ATTACK & DEFEND ( ) PUSH ( ) KING OF THE HILL ( ) DEATHMATCH ( ) TEAM DEATHMATCH TRIGGERS FOR SHUTDOWN (appears dynamically) GREEN SHUTDOWN TRIGGER [green_lazerz ] GREEN SHUTDOWN BUTTON [green_button ] YELLOW SHUTDOWN TRIGGER [yellow_lazerz ] YELLOW SHUTDOWN BUTTON [yellow_button ]
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