Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 06-04-2007, 06:27 PM   #21
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Wow. Many replies.
Quote:
Originally Posted by nodnarb
This must be some sort of record. I have only seen two of your posts, and your already on my ignore list! Good job, buddy.

Anyways, as for you Mr. Donny the map looks good. I don't like that square building off to the right in the first building. Break it up, add some support columns like in this pic.
Yeah I think this guy is somesort of buttwipe. :P
I'll try your idea on the power house. I dont like block houses too much either.

Quote:
Originally Posted by SirTiger
...Lastly, he didn't fail at rendering some good lighting in the interior base, he just needs to tweak it accordingly (same with the env_light, too intense, lower it down Donny <3). I hope you watch your tone of your general idea next time, dick.
Hmmm.. I got the lights for the env from Valve wiki which has the best light levels for the diffrent skybox textures for env_light :S But you think it's too bright? Hmm... I'll see.

Quote:
Originally Posted by own3r
The brick textures in HL2 are not the best, this map would look better with concrete or stone textures. My preference would be for stone. As reguards to the lighting, I like the idea of more subtle ambient but a high intensity is a good idea. Having the ambient some sort of light blue might be quite cool can we see how that might look?
I like the bricks even tho I agree that the brick textures suck off from an elephant.
Do you mean stone like dustbowl? I wouldnt like to add too much grey to this map tho. It doesnt feel right.
And what comes to the lights, do you mean env or the inside's orange? I first thought to add blue there but then I decided to go for the orange because of the brick walls, would feel warmer and nicer.

Baronofhellion, yeah that and warpath are the sort of 'daddies' on this map. :P

Last edited by Donny; 06-04-2007 at 06:32 PM.
Donny is offline   Reply With Quote


Old 06-04-2007, 07:02 PM   #22
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
TF2 can go play in the sandbox with others of his age. Let big boys play here and talk about this map in this topic, so no more spam.
Donny is offline   Reply With Quote


Old 06-04-2007, 07:05 PM   #23
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
He came back for you.

Welcome to my ignore list.
Donny is offline   Reply With Quote


Old 06-04-2007, 07:12 PM   #24
own3r
Custom mapper
 
own3r's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Don. I mean the ambient lighting in the light_environment entity. There's a few nice orangey/sandy stone texture have a look under "stone" to see.
own3r is offline   Reply With Quote


Old 06-04-2007, 07:13 PM   #25
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Quote:
Originally Posted by own3r
Don. I mean the ambient lighting in the light_environment entity. There's a few nice orangey/sandy stone texture have a look under "stone" to see.
Allrighty then. I'll have a look.
Donny is offline   Reply With Quote


Old 06-04-2007, 07:16 PM   #26
own3r
Custom mapper
 
own3r's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by TeamFortress2
What he means is that it sux
Your precious, lets see your map vmf then.
own3r is offline   Reply With Quote


Old 06-04-2007, 07:18 PM   #27
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Quote:
Originally Posted by own3r
Your precious, lets see your map vmf then.
Ignore him and his posts, that way he cant ejaculate.
His mom aint home so he wants attention.
Donny is offline   Reply With Quote


Old 06-04-2007, 07:18 PM   #28
Loader
>_<
 
Loader's Avatar
 
Join Date: Mar 2007
Location: Portsmouth, England, UK
Posts Rated Helpful 0 Times
Can I take you home and cuddle you?
Loader is offline   Reply With Quote


Old 06-04-2007, 07:20 PM   #29
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Own3r, do you mean stone/stonewall050b or it's littlesisters?
Donny is offline   Reply With Quote


Old 06-04-2007, 09:28 PM   #30
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Not so bright, ambient lighter, power house 'unblockified', even though it still looks like shit You'll be the judge.

Also here's the 'overlook' so one could get better picture on what the fuck is going on. Edited by my 1337 Photoshop skillz:

Edit: Pink is blue spawns, orange red spawns.
Spawns move so that if for example Red has CP1 they spawn on their spawn, then if they have CP2, they still spawn on their HQ spawn, if they have CP3 they spawn on the spawn that is near the CP2. If they have CP4, they spawn on CP 3's spawn. And if they have CP5 they'll spawn on their spawn because they just owned and Control points are now reset.

Last edited by Donny; 06-04-2007 at 09:35 PM.
Donny is offline   Reply With Quote


Old 06-04-2007, 09:43 PM   #31
own3r
Custom mapper
 
own3r's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Are there respawns and all that in the midfield if you capture that? Or will players have to walk the whole way?
own3r is offline   Reply With Quote


Old 06-04-2007, 09:46 PM   #32
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Quote:
Originally Posted by own3r
Are there respawns and all that in the midfield if you capture that? Or will players have to walk the whole way?
Explaned under the pic.
Donny is offline   Reply With Quote


Old 06-04-2007, 10:14 PM   #33
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
Quote:
Originally Posted by Donny
Explaned under the pic.
Are you making a warpath map, or an a/d map?
nodnarb is offline   Reply With Quote


Old 06-04-2007, 10:46 PM   #34
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
He's banned now
Gator- is offline   Reply With Quote


Old 06-04-2007, 11:57 PM   #35
PHISH
Retired FF Staff
 
Join Date: Dec 2004
Location: cow college
Posts Rated Helpful 13 Times
you spoke too soon! How could I ban him, he's so cute.
PHISH is offline   Reply With Quote


Old 06-05-2007, 12:40 AM   #36
Circuitous
Useless
Retired FF Staff
 
Join Date: Jun 2005
Class/Position: D Soldier, O Scout
Gametype: AvD
Posts Rated Helpful 9 Times
Send a message via AIM to Circuitous Send a message via MSN to Circuitous Send a message via Yahoo to Circuitous Send a message via Skype™ to Circuitous
So that big flat space outside the cool building - you gonna do somethin' with that?

Maybe some desert-y bushes.
__________________
Look at all those dead links.
Circuitous is offline   Reply With Quote


Old 06-05-2007, 04:46 PM   #37
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Quote:
Originally Posted by nodnarb
Are you making a warpath map, or an a/d map?
Warpath style.

Quote:
Originally Posted by Circuitous
So that big flat space outside the cool building - you gonna do somethin' with that?

Maybe some desert-y bushes.
Perhaps. I'll do re-run when I have CP2 and CP3 'done'.
Donny is offline   Reply With Quote


Old 06-05-2007, 05:17 PM   #38
Beetle
Beta than eva'
 
Beetle's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
good choice making it warpath-style. If its anywhere halfway decent it will be played since there are very few warpth-style maps being made, if any (cant think of any).
Beetle is offline   Reply With Quote


Old 06-05-2007, 06:25 PM   #39
Donny
Community Mapper&Idiot
 
Donny's Avatar
 
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
Quote:
Originally Posted by Beetle
good choice making it warpath-style. If its anywhere halfway decent it will be played since there are very few warpth-style maps being made, if any (cant think of any).
Yep. That's pretty much the reason why I dediced to for this. It's great gamestyle and it's shame that there aint more of this kind.
Donny is offline   Reply With Quote


Old 06-05-2007, 06:42 PM   #40
own3r
Custom mapper
 
own3r's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Donny
Yep. That's pretty much the reason why I dediced to for this. It's great gamestyle and it's shame that there aint more of this kind.
The only thing I dont like about the gamestyle is the hike you have to do on each spawn.
own3r is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:16 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.