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Old 11-18-2007, 09:43 PM   #101
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Lol, I totally forgot about tiger. This map is all Super Pissed and Ready to Rock. Expect a release before long (probably before cacti, despite what I said in another post, 'cause this map is even closer to being done).

That is, if I can get teh hammre to work.

Edit: Damn I started a lot of FF maps. WTF was I thinking? I didn't even ever announce some of them. Why don't you love me like I love you hammer? *sob* Why don't you return my calls?!?
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Old 11-19-2007, 09:18 AM   #102
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It's because you left and Hammer is not as willing to take you back. Kinda like a certain person that's writing this.

WHY MUST YOU LEAVE US NEZ?! ;-;

*ahem*

So yeah! Tiger, fuck yeah! Please tell me that you have the gun turret working properly!
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Old 11-19-2007, 01:34 PM   #103
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YES TIGER PLZ OMG K THXBAI!

oh and plz tell us the other map names ur working on, even if they're only like 1% finished.
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Old 11-20-2007, 08:07 AM   #104
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There's a stupid DM map that doesn't have a name, and there's a murderball map that's really really close to done named ff_murderisland.

Have you guys seen the hud icon that shows up when you have the ball in ff_push? I made that texture for murderisland and mulch liked it so much he ripped it off :P
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Old 11-20-2007, 02:25 PM   #105
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so...does that make Mulch the whore or the ball the whore?
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Old 11-24-2007, 12:40 AM   #106
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Mulch is a pimp.

The vtf for the speedometer texture, and the red combine shield texture in aardvark are both textures I made that are in FF. Grr!

Actually maybe the red combine shield texture caesium and I both happened to make independently. I don't remember...
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Old 12-09-2007, 11:22 AM   #107
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Quote:
Originally Posted by jinx
you talk like you're gonna have it done sometime tomorrow afternoon :P
Maps done.

Technically I need to make the loading screen schematic still, although vtf edit won't work on this computer OR on my other computer on which it is freshly installed.

I also need to rip the textures for the tiger tank, but GCFscape won't work either!

I'm probably going to finish it all only to find out that pakrat doesn't work. Anyway, besides a full compile wich takes about a day, tiger is just about to be released, so assume the position.
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Old 12-09-2007, 03:59 PM   #108
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Seeing as it's both GCFScape and VTF Edit that aren't working I'm going to ask....You have .net framework 2.0 installed right? They both require it.
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Old 12-09-2007, 06:39 PM   #109
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Quote:
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...tiger is just about to be released, so assume the position.
*Assumes*
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Old 12-09-2007, 08:52 PM   #110
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Quote:
Originally Posted by nodnarb
*Assumes*
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Old 12-10-2007, 12:18 AM   #111
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Quote:
Originally Posted by rkarnes
Seeing as it's both GCFScape and VTF Edit that aren't working I'm going to ask....You have .net framework 2.0 installed right? They both require it.
I'm following the links and downloading the thingy from microsoft.com that they point to, but I suppose I should make sure I'm getting the right thing.

Edit: Uninstalling, redownloading and reinstalling the .net framework 2.0 didn't help
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Old 12-10-2007, 07:09 PM   #112
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does crafty work?
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Old 12-11-2007, 08:45 AM   #113
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What's crafty?
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Old 12-11-2007, 11:57 AM   #114
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nems newest tool gcfscape, model viewer, bsp viewer, map/vmf viewer, texture browser, .. all in one
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Old 12-28-2007, 03:25 PM   #115
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Nezumi, I'm itching for a release, post screenies and download link on your first post when it's done!!! I can't wait to play this map!
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Old 01-30-2008, 09:00 AM   #116
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Tiger is done. It's been done for about a month but I just gotta get it compiled. I keep meaning to get a friend to compile it on his super fast 'puter.

Anyway if I can stop procrastinating it'll be out within the week.
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Old 01-30-2008, 03:44 PM   #117
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Sweet man!
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Old 01-31-2008, 07:37 AM   #118
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YEEEEEEEEEEEEEEEE
Some fun at laast.
Hope you get it out at same time as 2.0 is coming.
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Old 02-02-2008, 03:25 AM   #119
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let me know if you need a mirror for a couple of weeks.
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Old 02-05-2008, 04:30 AM   #120
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let me know if you need a mirror for a couple of weeks.
yeah ill host it on :e0:s server and stuff.
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