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Old 08-17-2006, 07:24 PM   #1
o_nodnarb
 
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What causes this?

http://i13.photobucket.com/albums/a2...elp/h_n_s3.jpg

What causes that purple and black checkerboard?

I don't have any unknown textures.
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Old 08-17-2006, 11:51 PM   #2
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Missing or corrupt files, you can try restarting the game.
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Old 08-18-2006, 12:07 AM   #3
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did you buildcubemaps?
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Old 08-18-2006, 12:19 AM   #4
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there are some in there, but I don't know how to put them in.
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Old 08-18-2006, 01:50 AM   #5
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every time you run your map for the first time after you compile it, type this in the console:

buildcubemaps


It'll render images for all your cubemaps and apply them to all the checkerboardy surfaces.
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Old 08-18-2006, 04:46 AM   #6
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ok I would only type ok, but this forum won't let me only tpe 2 character messages...
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Old 08-18-2006, 06:21 AM   #7
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I had this problem after changing resolutions in game, even after building cubemaps. I also had the same problem when changing my Aliasing. The problem wasn't resolved on it's own until I restarted steam, however you could always type "mat_fastspecular 0" in the console and it gets rid of it nice and quickly, however that also takes away the "specularity" of reflective surfaces, including the first-person weapons etc. Either way, it's not a fatal thing, quick fix. It doesn't mean everyone is going to have the same issue when they download your map...
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Old 08-18-2006, 08:15 AM   #8
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Quote:
Originally Posted by Nezumi
every time you run your map for the first time after you compile it, type this in the console:

buildcubemaps


It'll render images for all your cubemaps and apply them to all the checkerboardy surfaces.
remember to make sure sv_cheats is 1, and reload the map after building cubemaps to see the newly rendered surfaces, or it wont look any different!
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Old 08-18-2006, 10:44 AM   #9
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maybe that whould help with piranesi to? i have that problem with a official valve map lol
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Old 08-18-2006, 11:19 AM   #10
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Quote:
Originally Posted by BumGravy
remember to make sure sv_cheats is 1, and reload the map after building cubemaps to see the newly rendered surfaces, or it wont look any different!
Are you sure? I haven't had to do that, but then again this was before the update; have things changed for the worse?
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Old 08-18-2006, 11:34 AM   #11
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well, you definately have to reload the map to load the new cubemaps. The first time you reload it after building, you notice a pause just as you spawn (length depending on how many cubemaps youve built), which are the new cubemaps loading/saving to the bsp. In my console it tells me it wont load new cubemaps unless sv_cheats is on. Not sure if this was the same before the update, only just started using them myself.
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Old 08-18-2006, 03:00 PM   #12
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Quote:
Originally Posted by stino
maybe that whould help with piranesi to? i have that problem with a official valve map lol
every time?

Cause this happens when the game is minimized sometimes. when you maxamize it many lighting areas are checkerboxed (like the reflections on water/weapons/people.
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Old 08-18-2006, 07:14 PM   #13
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thanks guys for your help.
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Old 08-19-2006, 04:52 PM   #14
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Quote:
Originally Posted by Zaskar
every time?

Cause this happens when the game is minimized sometimes. when you maxamize it many lighting areas are checkerboxed (like the reflections on water/weapons/people.
every time, always that map, donno why :s
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