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10-18-2014, 02:43 AM | #1 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
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Dev. Journal: squeek. (2014-10-17)
Uhh... hello?
So, what has happened in the last year? Well, unfortunately, not a whole lot. When FF was first Greenlit, we thought it would be best (and also thought it was required of us) to upgrade FF to the latest version of the Source engine. We started work on that, but our enthusiasm faded fairly quickly; porting FF requires a lot of work, and our goal was to fix/improve things as we upgraded. You can gain some insight into what we wanted to do by visiting our never-made-public website about the upgrade. Note also that we'll be open sourcing this upgrade attempt, although it is still in the very early stages. After development stalled on the port, we weren't really sure what to do. There were talks of waiting for the Source 2 engine or potentially moving to a different engine entirely, but that never really ended up going anywhere. Since then, there's been a whole lot of nothing. I basically became a hermit and hid away from the forums/IRC/Steam/etc. I didn't think it was possible to release on Steam without doing some sort of engine upgrade, and 'ffded' was becoming a legitimate reality. It's very fortunate that Neotokyo has been able to pave the way with regards to releasing a Source SDK 2006 mod on Steam, as this period of inactivity may have just continued indefinitely without that knowledge (big thanks to KubeDawg for pointing out Neotokyo's Steam release). On another note, I'm not quite certain what my future with Fortress Forever will entail. I've been working on this mod for 6 years now, and my enthusiasm has (clearly) been waning. However, I'm very curious to see what will come of the Steam release, and, who knows, maybe I'll get a second wind. There were a lot of experimental changes that we tried at one point or another in the closed beta that never made it into a release, and with the public beta that Steam distribution will allow us to run, it might be fun to revisit some of those ideas and get some more feedback on them. That's about it. Just wanted to try to give everyone some info about what went on during this rather strange period of FF's development. |
6 members found this post helpful. |
10-18-2014, 02:45 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
See this news post for some context if you happened to miss it.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
2 members found this post helpful. |
10-18-2014, 03:16 AM | #3 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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Currently equipped: Rad Scarf of liberating happiness. |
4 members found this post helpful. |
10-18-2014, 04:23 AM | #4 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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ffnotded
Last edited by KubeDawg; 10-18-2014 at 04:23 AM. |
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10-18-2014, 10:09 PM | #5 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Now just give us the scout movement gun from FF Beta and all will be well.
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10-18-2014, 10:16 PM | #6 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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But could you go into detail how you managed to tweak the 2006 binary like Neotokyo? You seemed to clear that up in barely a week. Was it a really simple fix?
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10-18-2014, 10:33 PM | #7 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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3 members found this post helpful. |
10-23-2014, 11:34 PM | #8 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! |
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10-27-2014, 12:37 AM | #9 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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guys you should put this update on steam and moddb so people know the game isn't dead and is coming to steam.
__________________
WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! |
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10-27-2014, 01:43 AM | #10 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
You should check Steam and ModDB.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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